Searched refs:TRK_ATT_RADIUS (Results 1 – 3 of 3) sorted by relevance
/dports/games/torcs/torcs-1.3.7/src/interfaces/ |
H A D | track.h | 149 #define TRK_ATT_RADIUS "radius" macro
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/dports/games/torcs/torcs-1.3.7/src/modules/track/ |
H A D | track4.cpp | 510 radius = GfParmGetCurNum(TrackHandle, path, TRK_ATT_RADIUS, (char*)NULL, 0); in CreateSegRing() 517 radius = GfParmGetCurNum(TrackHandle, path, TRK_ATT_RADIUS, (char*)NULL, 0); in CreateSegRing()
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H A D | track3.cpp | 906 radius = GfParmGetCurNum(TrackHandle, path, TRK_ATT_RADIUS, (char*)NULL, 0); in CreateSegRing3() 913 radius = GfParmGetCurNum(TrackHandle, path, TRK_ATT_RADIUS, (char*)NULL, 0); in CreateSegRing3()
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