Searched refs:TRK_VAL_FENCE (Results 1 – 3 of 3) sorted by relevance
/dports/games/torcs/torcs-1.3.7/src/interfaces/ |
H A D | track.h | 201 #define TRK_VAL_FENCE "fence" macro
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/dports/games/torcs/torcs-1.3.7/src/modules/track/ |
H A D | track4.cpp | 60 …char *ValStyle[] = {TRK_VAL_PLAN, TRK_VAL_CURB, TRK_VAL_WALL, TRK_VAL_FENCE, TRK_VAL_FENCE}; // TO… 215 style = GfParmGetStr(trackHandle, path, TRK_ATT_STYLE, TRK_VAL_FENCE); in readDefaultSideParameters() 216 if (strcmp(style, TRK_VAL_FENCE) == 0) { in readDefaultSideParameters() 294 if (strcmp(style, TRK_VAL_FENCE) == 0) { in addSides()
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H A D | track3.cpp | 63 static const char *ValStyle[4] = {TRK_VAL_PLAN, TRK_VAL_WALL, TRK_VAL_CURB, TRK_VAL_FENCE}; 162 style = GfParmGetStr(TrackHandle, TRK_SECT_MAIN, KeyBarrierStyle[side], TRK_VAL_FENCE); in InitSides() 164 if (strcmp(style, TRK_VAL_FENCE) == 0) { in InitSides() 230 if (strcmp(style, TRK_VAL_FENCE) == 0) { in AddSides()
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