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Searched refs:TR_AUDIO_STREAM_STOPPING (Results 1 – 3 of 3) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio_stream.h65 #define TR_AUDIO_STREAM_STOPPING (3) macro
H A Daudio_stream.cpp240 if(s->state == TR_AUDIO_STREAM_STOPPING) in StreamTrack_UpdateState()
H A Daudio.cpp960 s->state = TR_AUDIO_STREAM_STOPPING; in Audio_EndStreams()