Home
last modified time | relevance | path

Searched refs:TR_AUDIO_STREAM_TYPE_ONESHOT (Results 1 – 4 of 4) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio_stream.cpp30 s->type = TR_AUDIO_STREAM_TYPE_ONESHOT; in StreamTrack_Init()
231 case TR_AUDIO_STREAM_TYPE_ONESHOT: in StreamTrack_UpdateState()
H A Daudio.h136 TR_AUDIO_STREAM_TYPE_ONESHOT, // One-shot music pieces. enumerator
H A Daudio.cpp178 stream_type(TR_AUDIO_STREAM_TYPE_ONESHOT), in StreamTrackBuffer()
783 if(stb->stream_type != TR_AUDIO_STREAM_TYPE_ONESHOT) in Audio_StreamPlay()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dcharacter_controller.cpp193 Audio_EndStreams(TR_AUDIO_STREAM_TYPE_ONESHOT); in Character_Update()