Searched refs:TR_RES_FEAR (Results 1 – 17 of 17) sorted by relevance
/dports/games/zangband/zangband/src/ |
H A D | files.c | 1282 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags() 1286 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags() 1298 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags() 1312 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags() 1369 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags() 1566 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags() 1612 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags() 1798 display_player_flag_aux(col, row++, "Fear :", TR_RES_FEAR); in display_player_flag_info()
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H A D | artifact.c | 130 SET_FLAG(o_ptr, TR_RES_FEAR); in random_resistance() 1627 SET_FLAG(o_ptr, TR_RES_FEAR); in random_minor_theme_weapon() 1875 SET_FLAG(o_ptr, TR_RES_FEAR); in random_minor_theme_armor() 2024 SET_FLAG(o_ptr, TR_RES_FEAR); in random_minor_theme_armor()
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H A D | bldg.c | 174 ((p_ptr->muta2 & MUT2_COWARDICE) || (FLAG(p_ptr, TR_RES_FEAR))) && in have_nightmare_aux() 203 !(FLAG(p_ptr, TR_RES_FEAR))) in have_nightmare_aux()
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H A D | melee1.c | 910 if (FLAG(p_ptr, TR_RES_FEAR)) in make_attack_normal()
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H A D | zborg5.c | 301 if (FLAG(bp_ptr, TR_RES_FEAR)) break; in borg_danger_aux1() 3330 (FLAG(bp_ptr, TR_RES_FEAR))) value += 2000L; in borg_power_aux3() 3331 if (FLAG(bp_ptr, TR_RES_FEAR)) value += 2000L; in borg_power_aux3()
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H A D | mutation.c | 1356 if (!((FLAG(p_ptr, TR_RES_FEAR)) || in mutation_random_aux()
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H A D | mspells1.c | 1743 if (FLAG(p_ptr, TR_RES_FEAR)) in make_attack_spell()
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H A D | wizard1.c | 512 {TR_RES_FEAR, "Fear"},
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H A D | monster2.c | 3189 if (FLAG(p_ptr, TR_RES_FEAR)) m_ptr->smart |= (SM_RES_FEAR); in update_smart_learn()
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H A D | object1.c | 597 if (FLAG(of_ptr, TR_RES_FEAR)) vp[vn++] = "fear"; in roff_obj_aux()
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H A D | zborg9.c | 2954 if (FLAG(bp_ptr, TR_RES_FEAR)) attr = CLR_BLUE; in borg_status_window()
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H A D | defines.h | 3120 #define TR_RES_FEAR 1, TR1_RES_FEAR macro
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H A D | xtra1.c | 2869 SET_FLAG(p_ptr, TR_RES_FEAR); in calc_bonuses()
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H A D | spells3.c | 4545 if ((!(FLAG(p_ptr, TR_RES_FEAR))) || one_in_(5)) in sanity_blast()
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H A D | spells2.c | 539 if ((FLAG(p_ptr, TR_RES_FEAR)) && (!(p_ptr->muta3 & MUT3_ESP))) in self_knowledge()
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H A D | object2.c | 1007 if (FLAG(o_ptr, TR_RES_FEAR)) total += 1500; in flag_cost()
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/dports/games/zangband/zangband/src/tk/ |
H A D | describe.c | 296 if (FLAG(o_ptr, TR_RES_FEAR)) vp[vn++] = "fear"; in angtk_describe_object()
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