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Searched refs:TR_RES_FEAR (Results 1 – 17 of 17) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dfiles.c1282 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags()
1286 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags()
1298 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags()
1312 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags()
1369 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags()
1566 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags()
1612 SET_FLAG(of_ptr, TR_RES_FEAR); in player_flags()
1798 display_player_flag_aux(col, row++, "Fear :", TR_RES_FEAR); in display_player_flag_info()
H A Dartifact.c130 SET_FLAG(o_ptr, TR_RES_FEAR); in random_resistance()
1627 SET_FLAG(o_ptr, TR_RES_FEAR); in random_minor_theme_weapon()
1875 SET_FLAG(o_ptr, TR_RES_FEAR); in random_minor_theme_armor()
2024 SET_FLAG(o_ptr, TR_RES_FEAR); in random_minor_theme_armor()
H A Dbldg.c174 ((p_ptr->muta2 & MUT2_COWARDICE) || (FLAG(p_ptr, TR_RES_FEAR))) && in have_nightmare_aux()
203 !(FLAG(p_ptr, TR_RES_FEAR))) in have_nightmare_aux()
H A Dmelee1.c910 if (FLAG(p_ptr, TR_RES_FEAR)) in make_attack_normal()
H A Dzborg5.c301 if (FLAG(bp_ptr, TR_RES_FEAR)) break; in borg_danger_aux1()
3330 (FLAG(bp_ptr, TR_RES_FEAR))) value += 2000L; in borg_power_aux3()
3331 if (FLAG(bp_ptr, TR_RES_FEAR)) value += 2000L; in borg_power_aux3()
H A Dmutation.c1356 if (!((FLAG(p_ptr, TR_RES_FEAR)) || in mutation_random_aux()
H A Dmspells1.c1743 if (FLAG(p_ptr, TR_RES_FEAR)) in make_attack_spell()
H A Dwizard1.c512 {TR_RES_FEAR, "Fear"},
H A Dmonster2.c3189 if (FLAG(p_ptr, TR_RES_FEAR)) m_ptr->smart |= (SM_RES_FEAR); in update_smart_learn()
H A Dobject1.c597 if (FLAG(of_ptr, TR_RES_FEAR)) vp[vn++] = "fear"; in roff_obj_aux()
H A Dzborg9.c2954 if (FLAG(bp_ptr, TR_RES_FEAR)) attr = CLR_BLUE; in borg_status_window()
H A Ddefines.h3120 #define TR_RES_FEAR 1, TR1_RES_FEAR macro
H A Dxtra1.c2869 SET_FLAG(p_ptr, TR_RES_FEAR); in calc_bonuses()
H A Dspells3.c4545 if ((!(FLAG(p_ptr, TR_RES_FEAR))) || one_in_(5)) in sanity_blast()
H A Dspells2.c539 if ((FLAG(p_ptr, TR_RES_FEAR)) && (!(p_ptr->muta3 & MUT3_ESP))) in self_knowledge()
H A Dobject2.c1007 if (FLAG(o_ptr, TR_RES_FEAR)) total += 1500; in flag_cost()
/dports/games/zangband/zangband/src/tk/
H A Ddescribe.c296 if (FLAG(o_ptr, TR_RES_FEAR)) vp[vn++] = "fear"; in angtk_describe_object()