Searched refs:TR_ROOM_FLAG_QUICKSAND (Results 1 – 5 of 5) sorted by relevance
57 #define TR_ROOM_FLAG_QUICKSAND 0x0002 // Moved from 0x0080 to avoid confusion with NL. macro
206 if(check_room && (check_room->content->room_flags & TR_ROOM_FLAG_QUICKSAND)) in Cam_FollowEntity()
540 else if(r->content->room_flags & TR_ROOM_FLAG_QUICKSAND) in Character_GetHeightInfo()545 … if((rs->owner_room->content->room_flags & TR_ROOM_FLAG_QUICKSAND) == 0x00) // find air in Character_GetHeightInfo()571 … else if((rs->owner_room->content->room_flags & TR_ROOM_FLAG_QUICKSAND) != 0x00)// find water in Character_GetHeightInfo()
708 if(entity->self->room->content->room_flags & TR_ROOM_FLAG_QUICKSAND) in Entity_GetSubstanceState()
2375 if(ent->self->room->content->room_flags & TR_ROOM_FLAG_QUICKSAND) in StateControl_Lara()