Searched refs:TR_SECTOR_DIAGONAL_TYPE_NONE (Results 1 – 4 of 4) sorted by relevance
38 #define TR_SECTOR_DIAGONAL_TYPE_NONE 0 macro
716 sector->floor_diagonal_type = TR_SECTOR_DIAGONAL_TYPE_NONE; in Res_Sector_TranslateFloorData()752 sector->ceiling_diagonal_type = TR_SECTOR_DIAGONAL_TYPE_NONE; in Res_Sector_TranslateFloorData()
1827 room->content->sectors[i].ceiling_diagonal_type = TR_SECTOR_DIAGONAL_TYPE_NONE; in World_GenRoom()1828 room->content->sectors[i].floor_diagonal_type = TR_SECTOR_DIAGONAL_TYPE_NONE; in World_GenRoom()
914 if( (sector->floor_diagonal_type == TR_SECTOR_DIAGONAL_TYPE_NONE) || in BT_AddFloorAndCeilingToTrimesh()964 if( (sector->ceiling_diagonal_type == TR_SECTOR_DIAGONAL_TYPE_NONE) || in BT_AddFloorAndCeilingToTrimesh()