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Searched refs:TR_SECTOR_TWEEN_TYPE_TRIANGLE_LEFT (Results 1 – 3 of 3) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Droom.h51 #define TR_SECTOR_TWEEN_TYPE_TRIANGLE_LEFT 2 // Triangle pointing left (viewed front). macro
H A Dresource.cpp148 tween->floor_tween_type = TR_SECTOR_TWEEN_TYPE_TRIANGLE_LEFT; in Res_Sector_SetTweenFloorConfig()
176 tween->ceiling_tween_type = TR_SECTOR_TWEEN_TYPE_TRIANGLE_LEFT; in Res_Sector_SetTweenCeilingConfig()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/physics/
H A Dphysics_bullet.cpp1053 case TR_SECTOR_TWEEN_TYPE_TRIANGLE_LEFT: in BT_AddSectorTweenToTrimesh()
1125 case TR_SECTOR_TWEEN_TYPE_TRIANGLE_LEFT: in BT_AddSectorTweenToTrimesh()