Searched refs:TR_ZE (Results 1 – 6 of 6) sorted by relevance
273 curBorder->angle[TR_ZE] = curSeg->angle[TR_ZE]; in AddSides()506 curSide->angle[TR_ZE] = curSeg->angle[TR_ZE]; in AddSides()575 al = (curSide->angle[TR_ZE] - curSide->angle[TR_ZS])/36.0; in AddSides()612 al = (curSide->angle[TR_ZE] - curSide->angle[TR_ZS])/36.0; in AddSides()656 al = (curSide->angle[TR_ZE] - curSide->angle[TR_ZS])/36.0; in AddSides()693 al = (curSide->angle[TR_ZE] - curSide->angle[TR_ZS])/36.0; in AddSides()1099 curSeg->angle[TR_ZE] = alf; in CreateSegRing3()1135 curSeg->angle[TR_ZE] = alf; in CreateSegRing3()1168 al = (curSeg->angle[TR_ZE] - curSeg->angle[TR_ZS])/36.0; in CreateSegRing3()1201 curSeg->angle[TR_ZE] = alf; in CreateSegRing3()[all …]
711 curSeg->angle[TR_ZE] = alf; in CreateSegRing()747 curSeg->angle[TR_ZE] = alf; in CreateSegRing()813 curSeg->angle[TR_ZE] = alf; in CreateSegRing()1478 curBorder->angle[TR_ZE] = curSeg->angle[TR_ZE]; in commonSideInit()
684 while (anz < seg->angle[TR_ZE]) { in InitScene()710 while (anz > seg->angle[TR_ZE]) { in InitScene()909 while (anz < seg->angle[TR_ZE]) { in InitScene()994 while (anz > seg->angle[TR_ZE]) { in InitScene()1220 while (anz < seg->angle[TR_ZE]) { in InitScene()1250 while (anz > seg->angle[TR_ZE]) { in InitScene()1450 while (anz < seg->angle[TR_ZE]) { in InitScene()1536 while (anz > seg->angle[TR_ZE]) { in InitScene()1757 while (anz < seg->angle[TR_ZE]) { in InitScene()1787 while (anz > seg->angle[TR_ZE]) { in InitScene()[all …]
2019 while (anz < seg->angle[TR_ZE]) { in GenerateMesh()2035 while (anz > seg->angle[TR_ZE]) { in GenerateMesh()2101 while (anz < seg->angle[TR_ZE]) { in GenerateMesh()2117 while (anz > seg->angle[TR_ZE]) { in GenerateMesh()
349 #define TR_ZE 1 /**< Z End angle */ macro
756 RAD2DEG(seg->angle[TR_ZE]), in reDumpTrack()