Searched refs:TS_CREDITS (Results 1 – 2 of 2) sorted by relevance
52 screen_blitText(TS_CREDITS, -1, MENU_Y + 4 * MENU_SPACING); in showGameMenu()254 gfx_createTextObject(TS_CREDITS, _("CREDITS"), 0, 0, FONT_WHITE); in title_show()
564 TS_CREDITS, enumerator