Searched refs:TS_START_NEW_GAME (Results 1 – 2 of 2) sorted by relevance
45 screen_blitText(TS_START_NEW_GAME, -1, MENU_Y); in showGameMenu()250 gfx_createTextObject(TS_START_NEW_GAME, _("START NEW GAME"), 0, 0, FONT_WHITE); in title_show()
560 TS_START_NEW_GAME, enumerator