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Searched refs:TTF_RenderUNICODE_Shaded (Results 1 – 25 of 41) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL_ttf.framework/Versions/A/Headers/
H A DSDL_ttf.h174 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
213 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL_ttf/include/
H A DSDL_ttf.h174 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
213 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_ttf.h174 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
213 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_ttf.h174 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
213 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_ttf/
H A DSDL_ttf.h174 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
213 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL_ttf.framework/Versions/A/Headers/
H A DSDL_ttf.h174 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
213 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_ttf.h186 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
225 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/graphics/sdl_ttf/SDL_ttf-2.0.11/
H A DSDL_ttf.h186 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
225 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/
H A DSDL_ttf.h195 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
248 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL_ttf.h195 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
248 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2_ttf.framework/Versions/A/Headers/
H A DSDL_ttf.h186 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
239 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Dsdlttf.py140 TTF_RenderUNICODE_Shaded = _bind("TTF_RenderUNICODE_Shaded", [POINTER(TTF_Font), POINTER(Uint16), S… variable
151 TTF_RenderUNICODE = TTF_RenderUNICODE_Shaded
/dports/games/supertux2/SuperTux-v0.6.3-Source/external/SDL_ttf/
H A DSDL_ttf.h207 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
260 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/graphics/sdl2_ttf/SDL2_ttf-2.0.15/
H A DSDL_ttf.h207 extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
260 TTF_RenderUNICODE_Shaded(font, text, fg, bg)
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_ttf_h.ads203 function TTF_RenderUNICODE_Shaded subprogspec
208 pragma Import (C, TTF_RenderUNICODE_Shaded, "TTF_RenderUNICODE_Shaded");
/dports/games/scourge/scourge/src/freetype/
H A Dfontmgr.cpp249 SDL_Surface *shadow = TTF_RenderUNICODE_Shaded( ttfFont, in loadChar()
254 SDL_Surface *surface = TTF_RenderUNICODE_Shaded( ttfFont, in loadChar()
/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Graphics/
H A DJFont.h213 SDL_Surface *s = TTF_RenderUNICODE_Shaded(font, text, fg, bg); in RenderUNICODEShaded()
/dports/games/adonthell/adonthell-0.3.8/src/
H A Dwin_ttf.cc199 SDL_Surface *s = TTF_RenderUNICODE_Shaded (ttf, unichar, Color, bg); in operator []()
/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/
H A Dpowersdl_ttf.inc34 function TTF_RenderUNICODE_Shaded(font : pTTF_Font; const text : Word; fg : tSDL_Color; bg : tSDL_C…
H A Dsdl_ttf.pas407 function TTF_RenderUNICODE_Shaded( font : PTTF_Font; in TTF_RenderUNICODE_Shaded() function
/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/
H A Dpowersdl_ttf.inc34 function TTF_RenderUNICODE_Shaded(font : pTTF_Font; const text : Word; fg : tSDL_Color; bg : tSDL_C…
H A Dsdl_ttf.pas407 function TTF_RenderUNICODE_Shaded( font : PTTF_Font; in TTF_RenderUNICODE_Shaded() function
/dports/lang/vala/vala-0.48.18/vapi/
H A Dsdl-ttf.vapi96 [CCode (cname="TTF_RenderUNICODE_Shaded")]
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Dsdl2_ttf.pxd84 SDL_Surface * TTF_RenderUNICODE_Shaded(TTF_Font *font,
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_ttf_bindings.rs198 pub fn TTF_RenderUNICODE_Shaded( in TTF_RenderUNICODE_Shaded() function

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