Searched refs:TURRET_MOVE (Results 1 – 2 of 2) sorted by relevance
312 TURRET_MOVE, // 281 enumerator
4464 pSoldier->uiTuringSoundID = PlaySoldierJA2Sample(pSoldier, TURRET_MOVE, HIGHVOLUME, 100, TRUE); in TurnSoldier()