Searched refs:TWY_AND (Results 1 – 8 of 8) sorted by relevance
174 g->SUCV.TWY_AND = ~(twh << 3); in RecalcTexWindowStuff()193 uint32_t fbtex_y = (v_arg & g->SUCV.TWY_AND) + g->SUCV.TWY_ADD; in GetTexel()
152 uint8 twy = gpu->SUCV.TWY_AND; in Extend_UVLimits()189 uint8 twy = gpu->SUCV.TWY_AND; in Finalise_UVLimits()
70 uint32 TWY_AND; member
65 uint32 TWY_AND; member
265 SUCV.TWY_AND = ~(twh << 3);276 uint32 fbtex_y = (v_arg & SUCV.TWY_AND) + SUCV.TWY_ADD;