/dports/games/viruskiller/viruskiller-1.03/src/ |
H A D | highscores.cpp | 41 …graphics.drawString(400, startY, TXT_CENTERED, graphics.screen, "Highscores - %s Mode", gameModes[… in showHighScores() 121 graphics.drawString(400, 80, TXT_CENTERED, graphics.screen, "!! Congratulations !!"); in addHighScore() 125 …graphics.drawString(400, 150, TXT_CENTERED, graphics.screen, "Even though your system has been com… in addHighScore() 126 …graphics.drawString(400, 175, TXT_CENTERED, graphics.screen, "now spreading all your personal info… in addHighScore() 127 …graphics.drawString(400, 200, TXT_CENTERED, graphics.screen, "you scored enough points to make it … in addHighScore() 131 …graphics.drawString(400, 250, TXT_CENTERED, graphics.screen, "%s Place with %d Points!!", place, g… in addHighScore() 133 graphics.drawString(400, 325, TXT_CENTERED, graphics.screen, "Please Enter Your Name"); in addHighScore() 136 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "%s_", engine.lastInput); in addHighScore() 138 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "_"); in addHighScore()
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H A D | title.cpp | 295 … graphics.drawString(400, 325, TXT_CENTERED, graphics.screen, "++ Main Design and Programming ++"); in doTitle() 296 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, "Stephen Sweeney"); in doTitle() 297 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "Rik Sweeney"); in doTitle() 302 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, "Everaldo (Crystal Icon Theme)"); in doTitle() 303 graphics.drawString(400, 400, TXT_CENTERED, graphics.screen, "++ Virus Graphics ++"); in doTitle() 304 graphics.drawString(400, 425, TXT_CENTERED, graphics.screen, "Stephen Sweeney"); in doTitle() 308 graphics.drawString(400, 325, TXT_CENTERED, graphics.screen, "++ Music By ++"); in doTitle() 309 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, "Rene Siekmann"); in doTitle() 310 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "xtd / mystic & trsi"); in doTitle() 315 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, PORTERSNAME); in doTitle() [all …]
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H A D | game.cpp | 291 graphics.drawString(400, 300, TXT_CENTERED, graphics.screen, "Game Over"); in GameOver() 324 graphics.drawString(400, 300, TXT_CENTERED, graphics.screen, "Game Over"); in GameOver() 454 graphics.drawString(400, 100, TXT_CENTERED, graphics.screen, "Round #%d Clear", gameData.level); in doRoundClear() 482 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "Round #%d", (gameData.level + 1)); in doRoundClear() 483 graphics.drawString(400, 320, TXT_CENTERED, graphics.screen, "READY!"); in doRoundClear() 551 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "Round #%d", gameData.level); in doGame() 552 graphics.drawString(400, 320, TXT_CENTERED, graphics.screen, "READY!"); in doGame() 556 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "Nightmare Mode"); in doGame() 561 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "The Ultimate Nightmare"); in doGame() 562 graphics.drawString(400, 320, TXT_CENTERED, graphics.screen, "Good Luck!", gameData.level); in doGame() [all …]
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H A D | filesAndDirectories.cpp | 52 graphics.drawString(400, 250, TXT_CENTERED, graphics.screen, "Setting up directories..."); in informDirSetup() 54 graphics.drawString(400, 280, TXT_CENTERED, graphics.screen, name); in informDirSetup()
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H A D | defs.h | 72 #define TXT_CENTERED 1 macro
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H A D | viruses.cpp | 434 …graphics.drawString((int)virus->x, (int)virus->y - 20, TXT_CENTERED, graphics.screen, " %s ", viru… in doViruses()
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H A D | CGraphics.cpp | 805 if (alignment == TXT_CENTERED) center = true; in drawString()
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | info.cpp | 197 graphics.drawString(string, 320, 35, TXT_CENTERED, graphics.screen, cache); in doStatusBar() 204 …graphics.drawString(_("Mission Failed! Time Up!"), 320, 220, TXT_CENTERED, graphics.screen, cache); in doStatusBar() 231 graphics.drawString(_("*** PAUSED ***"), 320, y, TXT_CENTERED, graphics.screen); in doPauseInfo() 249 graphics.drawString(_("++ Inventory ++"), 320, y += 40, TXT_CENTERED, graphics.screen); in doPauseInfo() 329 graphics.drawString(string, 320, 430, TXT_CENTERED, graphics.screen); in doPauseInfo()
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H A D | mission.cpp | 40 graphics.drawString(_("You got the Aqua Lung!"), 320, 420, TXT_CENTERED, graphics.screen); in skipBossMission() 52 graphics.drawString(_("You got the Jet Pack!"), 320, 420, TXT_CENTERED, graphics.screen); in skipBossMission()
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H A D | map.cpp | 381 graphics.drawString(_(game.stageName), 320, 30, TXT_CENTERED, graphics.screen); in showMap() 396 graphics.drawString(string, 320, 60, TXT_CENTERED, graphics.screen); in showMap() 397 graphics.drawString(_("Press Button to Continue..."), 320, 450, TXT_CENTERED, graphics.screen); in showMap()
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H A D | resources.cpp | 76 graphics.drawString(_("Loading..."), 320, 440, TXT_CENTERED, graphics.screen); in loadResources()
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H A D | defs.h | 202 #define TXT_CENTERED 1 macro
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H A D | game.cpp | 400 graphics.drawString(_(game.stageName), 200, 20, TXT_CENTERED, panel); in showMissionInformation() 474 graphics.drawString(message, 200, 260, TXT_CENTERED, panel); in showMissionInformation() 478 graphics.drawString(_("Press Fire to Continue"), 200, 280, TXT_CENTERED, panel); in showMissionInformation()
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H A D | items.cpp | 359 graphics.drawString(_("Not carrying anything"), 320, 210, TXT_CENTERED, graphics.screen); in showCarriedItems()
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H A D | CGraphics.cpp | 868 if (alignment == TXT_CENTERED) center = true; in drawString() 899 if (alignment == TXT_CENTERED) center = true; in drawString()
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/dports/games/blobwars/blobwars-2.00/patches/ |
H A D | blobwars-1.09b2-font_error.patch | 26 graphics.drawString(_("++ Inventory ++"), 320, y += 40, TXT_CENTERED, graphics.screen);
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