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Searched refs:TXT_CENTERED (Results 1 – 16 of 16) sorted by relevance

/dports/games/viruskiller/viruskiller-1.03/src/
H A Dhighscores.cpp41 …graphics.drawString(400, startY, TXT_CENTERED, graphics.screen, "Highscores - %s Mode", gameModes[… in showHighScores()
121 graphics.drawString(400, 80, TXT_CENTERED, graphics.screen, "!! Congratulations !!"); in addHighScore()
125 …graphics.drawString(400, 150, TXT_CENTERED, graphics.screen, "Even though your system has been com… in addHighScore()
126 …graphics.drawString(400, 175, TXT_CENTERED, graphics.screen, "now spreading all your personal info… in addHighScore()
127 …graphics.drawString(400, 200, TXT_CENTERED, graphics.screen, "you scored enough points to make it … in addHighScore()
131 …graphics.drawString(400, 250, TXT_CENTERED, graphics.screen, "%s Place with %d Points!!", place, g… in addHighScore()
133 graphics.drawString(400, 325, TXT_CENTERED, graphics.screen, "Please Enter Your Name"); in addHighScore()
136 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "%s_", engine.lastInput); in addHighScore()
138 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "_"); in addHighScore()
H A Dtitle.cpp295 … graphics.drawString(400, 325, TXT_CENTERED, graphics.screen, "++ Main Design and Programming ++"); in doTitle()
296 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, "Stephen Sweeney"); in doTitle()
297 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "Rik Sweeney"); in doTitle()
302 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, "Everaldo (Crystal Icon Theme)"); in doTitle()
303 graphics.drawString(400, 400, TXT_CENTERED, graphics.screen, "++ Virus Graphics ++"); in doTitle()
304 graphics.drawString(400, 425, TXT_CENTERED, graphics.screen, "Stephen Sweeney"); in doTitle()
308 graphics.drawString(400, 325, TXT_CENTERED, graphics.screen, "++ Music By ++"); in doTitle()
309 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, "Rene Siekmann"); in doTitle()
310 graphics.drawString(400, 375, TXT_CENTERED, graphics.screen, "xtd / mystic & trsi"); in doTitle()
315 graphics.drawString(400, 350, TXT_CENTERED, graphics.screen, PORTERSNAME); in doTitle()
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H A Dgame.cpp291 graphics.drawString(400, 300, TXT_CENTERED, graphics.screen, "Game Over"); in GameOver()
324 graphics.drawString(400, 300, TXT_CENTERED, graphics.screen, "Game Over"); in GameOver()
454 graphics.drawString(400, 100, TXT_CENTERED, graphics.screen, "Round #%d Clear", gameData.level); in doRoundClear()
482 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "Round #%d", (gameData.level + 1)); in doRoundClear()
483 graphics.drawString(400, 320, TXT_CENTERED, graphics.screen, "READY!"); in doRoundClear()
551 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "Round #%d", gameData.level); in doGame()
552 graphics.drawString(400, 320, TXT_CENTERED, graphics.screen, "READY!"); in doGame()
556 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "Nightmare Mode"); in doGame()
561 graphics.drawString(400, 270, TXT_CENTERED, graphics.screen, "The Ultimate Nightmare"); in doGame()
562 graphics.drawString(400, 320, TXT_CENTERED, graphics.screen, "Good Luck!", gameData.level); in doGame()
[all …]
H A DfilesAndDirectories.cpp52 graphics.drawString(400, 250, TXT_CENTERED, graphics.screen, "Setting up directories..."); in informDirSetup()
54 graphics.drawString(400, 280, TXT_CENTERED, graphics.screen, name); in informDirSetup()
H A Ddefs.h72 #define TXT_CENTERED 1 macro
H A Dviruses.cpp434 …graphics.drawString((int)virus->x, (int)virus->y - 20, TXT_CENTERED, graphics.screen, " %s ", viru… in doViruses()
H A DCGraphics.cpp805 if (alignment == TXT_CENTERED) center = true; in drawString()
/dports/games/blobwars/blobwars-2.00/src/
H A Dinfo.cpp197 graphics.drawString(string, 320, 35, TXT_CENTERED, graphics.screen, cache); in doStatusBar()
204 …graphics.drawString(_("Mission Failed! Time Up!"), 320, 220, TXT_CENTERED, graphics.screen, cache); in doStatusBar()
231 graphics.drawString(_("*** PAUSED ***"), 320, y, TXT_CENTERED, graphics.screen); in doPauseInfo()
249 graphics.drawString(_("++ Inventory ++"), 320, y += 40, TXT_CENTERED, graphics.screen); in doPauseInfo()
329 graphics.drawString(string, 320, 430, TXT_CENTERED, graphics.screen); in doPauseInfo()
H A Dmission.cpp40 graphics.drawString(_("You got the Aqua Lung!"), 320, 420, TXT_CENTERED, graphics.screen); in skipBossMission()
52 graphics.drawString(_("You got the Jet Pack!"), 320, 420, TXT_CENTERED, graphics.screen); in skipBossMission()
H A Dmap.cpp381 graphics.drawString(_(game.stageName), 320, 30, TXT_CENTERED, graphics.screen); in showMap()
396 graphics.drawString(string, 320, 60, TXT_CENTERED, graphics.screen); in showMap()
397 graphics.drawString(_("Press Button to Continue..."), 320, 450, TXT_CENTERED, graphics.screen); in showMap()
H A Dresources.cpp76 graphics.drawString(_("Loading..."), 320, 440, TXT_CENTERED, graphics.screen); in loadResources()
H A Ddefs.h202 #define TXT_CENTERED 1 macro
H A Dgame.cpp400 graphics.drawString(_(game.stageName), 200, 20, TXT_CENTERED, panel); in showMissionInformation()
474 graphics.drawString(message, 200, 260, TXT_CENTERED, panel); in showMissionInformation()
478 graphics.drawString(_("Press Fire to Continue"), 200, 280, TXT_CENTERED, panel); in showMissionInformation()
H A Ditems.cpp359 graphics.drawString(_("Not carrying anything"), 320, 210, TXT_CENTERED, graphics.screen); in showCarriedItems()
H A DCGraphics.cpp868 if (alignment == TXT_CENTERED) center = true; in drawString()
899 if (alignment == TXT_CENTERED) center = true; in drawString()
/dports/games/blobwars/blobwars-2.00/patches/
H A Dblobwars-1.09b2-font_error.patch26 graphics.drawString(_("++ Inventory ++"), 320, y += 40, TXT_CENTERED, graphics.screen);