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Searched refs:TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT (Results 1 – 3 of 3) sorted by relevance

/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dbbox_tree.h19 #define TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT 0x05 macro
409 case TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT: return 1; in is_blend_3d_object()
437 case TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT: return 1; in is_ground_3d_object()
465 case TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT: return 0; in is_alpha_3d_object()
493 case TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT: return 0; in is_self_lit_3d_object()
528 case TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT: in get_type_mask_from_type()
H A D3d_objects.c793 draw_3d_objects(TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT); in display_blended_objects()
H A Dbbox_tree.c961 case 3: return TYPE_3D_BLEND_GROUND_NO_ALPHA_NO_SELF_LIT_OBJECT; in get_3D_type()