Home
last modified time | relevance | path

Searched refs:TYPE_CLOAK (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Ditems.hpp353 TYPE_CLOAK, enumerator
H A Dactmonster.cpp9632 case TYPE_CLOAK: in handleNPCInteractDialogue()
9785 case TYPE_CLOAK: in handleNPCInteractDialogue()
H A Dentity.cpp1961 else if ( checkEquipType(item) == TYPE_CLOAK ) // cloaks in checkBetterEquipment()
11891 return TYPE_CLOAK; in checkEquipType()
15216 case TYPE_CLOAK: in shouldMonsterEquipThisArmor()