/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/procmap/ |
H A D | planet.cpp | 389 planet_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL1, 393 planet_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL2, 397 planet_color3, _T("color3"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL3, 504 { TYPE_RGBA, NULL, TRUE, planet_color1 }, // color 1 505 { TYPE_RGBA, NULL, TRUE, planet_color2}, // color 2 506 { TYPE_RGBA, NULL, TRUE, planet_color3 }, // color 3 507 { TYPE_RGBA, NULL, TRUE, planet_color4 }, // color 4 508 { TYPE_RGBA, NULL, TRUE, planet_color5 }, // color 5 509 { TYPE_RGBA, NULL, TRUE, planet_color6 }, // color 6 510 { TYPE_RGBA, NULL, TRUE, planet_color7 }, // color 7 [all …]
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H A D | speckle.cpp | 319 speckle_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL1, 323 speckle_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL2, 372 { TYPE_RGBA, NULL, TRUE, speckle_color1 }, // color 1 373 { TYPE_RGBA, NULL, TRUE, speckle_color2 } // color 2
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H A D | splat.cpp | 338 splat_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL1, 342 splat_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL2, 407 { TYPE_RGBA, NULL, TRUE, splat_color1 }, // color 1 408 { TYPE_RGBA, NULL, TRUE, splat_color2 } // color 2
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H A D | smoke.cpp | 381 smoke_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL1, 385 smoke_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL2, 458 { TYPE_RGBA, NULL, TRUE, smoke_color1 }, // color 1 459 { TYPE_RGBA, NULL, TRUE, smoke_color2 } // color 2
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H A D | stucco.cpp | 353 stucco_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL1, 357 stucco_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COL2, 422 { TYPE_RGBA, NULL, TRUE, stucco_color1 }, // color 1 423 { TYPE_RGBA, NULL, TRUE, stucco_color2 } // color 2
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libbase/ |
H A D | ImageIterators.h | 53 case TYPE_RGBA: 55 if (other._t == TYPE_RGBA) { 80 case TYPE_RGBA: 97 case TYPE_RGBA: in uint32_t()
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H A D | GnashImage.cpp | 121 GnashImage(width, height, TYPE_RGBA) in ImageRGBA() 204 case TYPE_RGBA: in writeImageData() 248 case TYPE_RGBA: in readImageData() 274 if (im->type() == TYPE_RGBA) { in readImageData() 302 if (j_in->imageType() == TYPE_RGBA) { in readSWFJpeg3()
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H A D | GnashImage.h | 50 TYPE_RGBA enumerator 64 case TYPE_RGBA: in numChannels() 245 GnashImage(data, width, height, TYPE_RGBA) in ImageRGBA()
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H A D | GnashImagePng.cpp | 263 _type = TYPE_RGBA; in read() 273 _type = TYPE_RGBA; in read() 295 (_type == TYPE_RGBA && components == 4)); in read()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | tint.cpp | 133 rgbtint_color1, _T("red"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_RED, 137 rgbtint_color2, _T("green"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_GREEN, 141 rgbtint_color3, _T("blue"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_BLUE, 171 { TYPE_RGBA, NULL, TRUE,rgbtint_color1 }, // col1 172 { TYPE_RGBA, NULL, TRUE,rgbtint_color2 }, // col2 173 { TYPE_RGBA, NULL, TRUE,rgbtint_color3 } // col3
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H A D | partblur.cpp | 115 pblur_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR1, 119 pblur_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR2, 138 { TYPE_RGBA, NULL, TRUE, pblur_color1 }, // color1 139 { TYPE_RGBA, NULL, TRUE, pblur_color2 }, // color2
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H A D | partage.cpp | 133 page_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_RB_COLOR1, 137 page_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_RB_COLOR2, 141 page_color3, _T("color3"), TYPE_RGBA, P_ANIMATABLE, IDS_RB_COLOR3, 258 { TYPE_RGBA, NULL, TRUE, page_color1 }, // Color 1 259 { TYPE_RGBA, NULL, TRUE, page_color2 }, // Color 2 260 { TYPE_RGBA, NULL, TRUE, page_color3 }, // Color 3
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H A D | rgbmult.cpp | 141 rgbmult_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR1, 145 rgbmult_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR2, 186 { TYPE_RGBA, NULL, TRUE,rgbmult_color1 }, // col1 187 { TYPE_RGBA, NULL, TRUE,rgbmult_color2 } // col2
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H A D | stdshaders.cpp | 473 { TYPE_RGBA, NULL, TRUE, shdr_ambient }, // ambient 474 { TYPE_RGBA, NULL, TRUE, shdr_diffuse }, // diffuse 475 { TYPE_RGBA, NULL, TRUE, shdr_specular }, // specular 476 { TYPE_RGBA, NULL, TRUE, shdr_self_illum_color }, // self-illum color 1754 shdr_ambient, _T("ambient"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_AMBIENT, 1758 shdr_diffuse, _T("diffuse"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_DIFFUSE, 1935 shdr_ambient, _T("ambient"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_AMBIENT, 1939 shdr_diffuse, _T("diffuse"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_DIFFUSE, 2135 shdr_ambient, _T("ambient"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_AMBIENT, 2138 shdr_diffuse, _T("diffuse"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_DIFFUSE, [all …]
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H A D | wood.cpp | 52 { TYPE_RGBA, NULL, TRUE,wood_color1 }, // col1 53 { TYPE_RGBA, NULL, TRUE,wood_color2 } // col2 84 wood_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR1, 88 wood_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR2,
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H A D | dent.cpp | 55 { TYPE_RGBA, NULL, TRUE,dents_color1 }, // col1 56 { TYPE_RGBA, NULL, TRUE,dents_color2 } // col2 90 dents_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR1, 94 dents_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR2,
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H A D | marble.cpp | 246 marble_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR1, 250 marble_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR2, 282 { TYPE_RGBA, NULL, TRUE,marble_color1 }, // col1 283 { TYPE_RGBA, NULL, TRUE,marble_color2 } // col2
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H A D | checker.cpp | 226 checker_color1, _T("color1"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR1, 230 checker_color2, _T("color2"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_COLOR2, 322 { TYPE_RGBA, NULL, TRUE,checker_color1 }, // col1 323 { TYPE_RGBA, NULL, TRUE,checker_color2 } // col2
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/src/ |
H A D | COLLADAMaxExtra.cpp | 201 case TYPE_RGBA: in writeParameterBlockInfo() 256 case TYPE_RGBA: in writeParameterBlockInfo()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadermultilayer.cpp | 147 { TYPE_RGBA, NULL, ANIMATE, ml_ambient }, // ambient color 148 { TYPE_RGBA, NULL, ANIMATE, ml_diffuse }, // diffuse color 151 { TYPE_RGBA, NULL, ANIMATE, ml_specular1 }, // specular layer 1 color 155 { TYPE_RGBA, NULL, ANIMATE, ml_specular2 }, // Specular layer 2 color 159 { TYPE_RGBA, NULL, ANIMATE, ml_self_illum_color }, // selfIllumClr 405 ml_ambient, _T("ambient"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_AMBIENT, 408 ml_diffuse, _T("diffuse"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_DIFFUSE, 411 ml_self_illum_color, _T("selfIllumColor"), TYPE_RGBA, P_ANIMATABLE, IDS_KE_SELFILLUM_CLR, 426 ml_specular1, _T("specular"), TYPE_RGBA, P_ANIMATABLE, IDS_KE_CLR1, 445 ml_specular2, _T("specular2"), TYPE_RGBA, P_ANIMATABLE, IDS_KE_CLR2,
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H A D | shaderonb.cpp | 118 { TYPE_RGBA, NULL, TRUE, onb_ambient }, // ambient 119 { TYPE_RGBA, NULL, TRUE, onb_diffuse }, // diffuse 120 { TYPE_RGBA, NULL, TRUE, onb_specular }, // specular 121 { TYPE_RGBA, NULL, TRUE, onb_self_illum_color }, // self-illum color 322 onb_ambient, _T("ambient"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_AMBIENT, 325 onb_diffuse, _T("diffuse"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_DIFFUSE, 328 onb_specular, _T("specular"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_SPECULAR, 347 onb_self_illum_color, _T("selfIllumColor"), TYPE_RGBA, P_ANIMATABLE, IDS_KE_SELFILLUM_CLR,
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H A D | shaderaniso.cpp | 128 { TYPE_RGBA, NULL, TRUE, an_ambient }, // ambient 129 { TYPE_RGBA, NULL, TRUE, an_diffuse }, // diffuse 130 { TYPE_RGBA, NULL, TRUE, an_specular }, // specular 131 { TYPE_RGBA, NULL, TRUE, an_self_illum_color }, // selfIllumClr 329 an_ambient, _T("ambient"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_AMBIENT, 332 an_diffuse, _T("diffuse"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_DIFFUSE, 335 an_specular, _T("specular"), TYPE_RGBA, P_ANIMATABLE, IDS_DS_SPECULAR, 338 an_self_illum_color, _T("selfIllumColor"), TYPE_RGBA, P_ANIMATABLE, IDS_KE_SELFILLUM_CLR,
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/asobj/flash/display/ |
H A D | BitmapData_as.h | 105 return (data()->type() == image::TYPE_RGBA); in transparent()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/librender/openvg/ |
H A D | OpenVGBitmap.cpp | 93 case image::TYPE_RGBA: in OpenVGBitmap() 296 case image::TYPE_RGBA: in applyPatternBitmap()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/librender/ |
H A D | GnashTexture.cpp | 104 case image::TYPE_RGBA: in GnashTextureFormat()
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