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Searched refs:TYPE_SHIELD (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Ditems.hpp351 TYPE_SHIELD, enumerator
H A Dmonster_shadow.cpp1318 if ( checkEquipType(&item) == TYPE_SHIELD ) in shadowCanWieldItem()
H A Ditems.cpp4113 if ( itemCategory(this) != ARMOR || checkEquipType(this) != TYPE_SHIELD ) in isShield()
H A Dactmonster.cpp9630 case TYPE_SHIELD: in handleNPCInteractDialogue()
9783 case TYPE_SHIELD: in handleNPCInteractDialogue()
H A Dentity.cpp1899 else if ( checkEquipType(item) == TYPE_SHIELD ) // shields in checkBetterEquipment()
11874 return TYPE_SHIELD; in checkEquipType()
15191 case TYPE_SHIELD: in shouldMonsterEquipThisArmor()