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Searched refs:T_Attack (Results 1 – 3 of 3) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_state.c97 extern void T_Attack(objtype*);
842 statetype s_pgunattack2 = {true,CASSATT_SHOOT11,0,T_Attack,0,&s_pgunattack2};
843 statetype s_pgunattack1 = {true,CASSATT_SHOOT21,5,T_Attack,0,&s_pgunattack2};
845 statetype s_pmissattack2 = {true,CASSATTM_SHOOT11,0,T_Attack,0,&s_pmissattack2};
846 statetype s_pmissattack1 = {true,CASSATTM_SHOOT21,5,T_Attack,0,&s_pmissattack2};
1977 statetype s_serialdogattack = {true,SERIALDOG_ATTACK1,0,T_Attack,SF_DOGSTATE,&s_serialdogattack };
H A Drt_playr.c258 void T_Attack (objtype *ob);
4340 void T_Attack (objtype *ob) in T_Attack() function
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_agent.cpp210 void T_Attack(
214 statetype s_attack = { 0, 0, 0, &T_Attack, nullptr, nullptr };
4183 void T_Attack( in T_Attack() function