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Searched refs:T_ExplodeProjectile (Results 1 – 2 of 2) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_act2.cpp184 void T_ExplodeProjectile(AActor *self, AActor *target) in T_ExplodeProjectile() function
239 T_ExplodeProjectile(self, NULL); in T_Projectile()
280 T_ExplodeProjectile(self, check); in T_Projectile()
287 T_ExplodeProjectile(self, check); in T_Projectile()
H A Dactor.cpp51 void T_ExplodeProjectile(AActor *self, AActor *target);
210 T_ExplodeProjectile(this, NULL); in Die()