Searched refs:T_Firethink (Results 1 – 3 of 3) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_state.c | 738 statetype s_fireunit15 = {false,FIREW15,3,T_Firethink,0,&s_fireunit1}; 739 statetype s_fireunit14 = {false,FIREW14,3,T_Firethink,0,&s_fireunit15}; 744 statetype s_fireunit9 = {false,FIREW9,3,T_Firethink,0,&s_fireunit10}; 745 statetype s_fireunit8 = {false,FIREW8,3,T_Firethink,0,&s_fireunit9}; 746 statetype s_fireunit7 = {false,FIREW7,3,T_Firethink,0,&s_fireunit8}; 747 statetype s_fireunit6 = {false,FIREW6,3,T_Firethink,0,&s_fireunit7}; 748 statetype s_fireunit5 = {false,FIREW5,3,T_Firethink,0,&s_fireunit6}; 749 statetype s_fireunit4 = {false,FIREW4,3,T_Firethink,0,&s_fireunit5}; 750 statetype s_fireunit3 = {false,FIREW3,3,T_Firethink,0,&s_fireunit4}; 751 statetype s_fireunit2 = {false,FIREW2,3,T_Firethink,0,&s_fireunit3}; [all …]
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H A D | rt_actor.h | 347 void T_Firethink(objtype*);
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H A D | rt_actor.c | 5448 void T_Firethink(objtype*ob) in T_Firethink() function
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