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Searched refs:T_PROTECTED_STRING_RANGE_LVALUE (Results 1 – 4 of 4) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/src/
H A Dsvalue.h195 #define T_PROTECTED_STRING_RANGE_LVALUE 0x10 macro
H A Dsprintf.c994 case T_PROTECTED_STRING_RANGE_LVALUE: in svalue_to_string()
996 if (obj->type == T_PROTECTED_STRING_RANGE_LVALUE) in svalue_to_string()
H A Dinterpret.c1204 case T_PROTECTED_STRING_RANGE_LVALUE: in int_free_svalue()
1945 case T_PROTECTED_STRING_RANGE_LVALUE: in assign_svalue()
2097 case T_PROTECTED_STRING_RANGE_LVALUE: in inl_transfer_svalue()
5345 lvalue_type = T_PROTECTED_STRING_RANGE_LVALUE; in protected_range_lvalue()
H A Dsimulate.c3677 || args->u.lvalue->type == T_PROTECTED_STRING_RANGE_LVALUE in setup_callback_args()