Searched refs:T_SACRED (Results 1 – 5 of 5) sorted by relevance
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | Monsters.c | 634 flags = forbiddenFlagsForMonster(monsterType) | T_HARMFUL_TERRAIN | T_SACRED; in avoidedFlagsForMonster() 966 …calculateDistances(grid, summoner->xLoc, summoner->yLoc, (T_PATHING_BLOCKER | T_SACRED), NULL, tru… in summonMinions() 1364 terrainImmunities |= T_SACRED; in monsterAvoids() 1375 if ((tFlags & T_SACRED & ~terrainImmunities)) { in monsterAvoids()
|
H A D | RogueMain.c | 535 …tairs, px, py, (flying ? T_OBSTRUCTS_PASSABILITY : T_PATHING_BLOCKER) | T_SACRED, NULL, true, true… in startLevel()
|
H A D | Time.c | 1531 } else if (cellHasTerrainFlag(i, j, T_SACRED)) { in updateAllySafetyMap() 1606 } else if (cellHasTerrainFlag(i, j, T_SACRED)) { in updateSafetyMap()
|
H A D | Rogue.h | 1859 …T_SACRED = Fl(21), // monsters that aren't allies of the player will … enumerator
|
H A D | Globals.c | 594 … 0, 0, 0, SACRED_GLYPH_LIGHT, (T_SACRED), 0, …
|