/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_gunbuster.cpp | 37 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"), 538 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
|
H A D | taito.h | 14 extern INT16 TaitoAnalogPort2;
|
H A D | d_othunder.cpp | 32 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis" ), 898 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in OthunderFrame()
|
H A D | d_slapshot.cpp | 68 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ), 105 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in Opwolf3MakeInputs()
|
H A D | d_undrfire.cpp | 41 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"), 1140 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
|
H A D | d_taitob.cpp | 422 A("P2 Trackball X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis" ), 1691 BurnTrackballFrame(1, TaitoAnalogPort2, TaitoAnalogPort3, 0x03, 0x0f); in DrvMakeInputs()
|
H A D | taito.cpp | 29 INT16 TaitoAnalogPort2 = 0; variable
|
H A D | d_taitomisc.cpp | 195 A("P1 Fire 2 (Brake)" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p1 fire 2" ), 487 …UINT8 Brake = ProcessAnalog(TaitoAnalogPort2, 0, INPUT_LINEAR | INPUT_DEADZONE | INPUT_MIGHTBEDIGI… in TopspeedMakeInputs() 497 …UINT8 Brake = matrix[ProcessAnalog(TaitoAnalogPort2, 0, INPUT_LINEAR | INPUT_DEADZONE | INPUT_MIGH… in TopspeedMakeInputs()
|
H A D | d_taitoz.cpp | 264 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ), 514 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in SpacegunMakeInputs() 7027 SCAN_VAR(TaitoAnalogPort2); in TaitoZScan()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_gunbuster.cpp | 37 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"), 540 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
|
H A D | taito.h | 14 extern INT16 TaitoAnalogPort2;
|
H A D | d_slapshot.cpp | 68 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ), 105 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in Opwolf3MakeInputs()
|
H A D | d_othunder.cpp | 35 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ), 70 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in OthunderMakeInputs()
|
H A D | d_taitob.cpp | 417 A("P2 Trackball X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis" ), 1691 if (nBurnGunNumPlayers) BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in DrvMakeInputs() 2280 INT32 ret = ((~TaitoAnalogPort2 >> 4) & 0xffff); in tetrist_read_byte() 2314 INT32 ret = ((~TaitoAnalogPort2 >> 4) & 0xffff); in tetrist_read_word()
|
H A D | d_undrfire.cpp | 41 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"), 1050 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
|
H A D | taito.cpp | 29 INT16 TaitoAnalogPort2 = 0; variable
|
H A D | d_taitoz.cpp | 264 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ), 514 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in SpacegunMakeInputs() 6879 SCAN_VAR(TaitoAnalogPort2); in TaitoZScan()
|