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Searched refs:TaitoAnalogPort2 (Results 1 – 17 of 17) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_gunbuster.cpp37 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"),
538 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
H A Dtaito.h14 extern INT16 TaitoAnalogPort2;
H A Dd_othunder.cpp32 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis" ),
898 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in OthunderFrame()
H A Dd_slapshot.cpp68 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ),
105 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in Opwolf3MakeInputs()
H A Dd_undrfire.cpp41 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"),
1140 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
H A Dd_taitob.cpp422 A("P2 Trackball X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis" ),
1691 BurnTrackballFrame(1, TaitoAnalogPort2, TaitoAnalogPort3, 0x03, 0x0f); in DrvMakeInputs()
H A Dtaito.cpp29 INT16 TaitoAnalogPort2 = 0; variable
H A Dd_taitomisc.cpp195 A("P1 Fire 2 (Brake)" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p1 fire 2" ),
487 …UINT8 Brake = ProcessAnalog(TaitoAnalogPort2, 0, INPUT_LINEAR | INPUT_DEADZONE | INPUT_MIGHTBEDIGI… in TopspeedMakeInputs()
497 …UINT8 Brake = matrix[ProcessAnalog(TaitoAnalogPort2, 0, INPUT_LINEAR | INPUT_DEADZONE | INPUT_MIGH… in TopspeedMakeInputs()
H A Dd_taitoz.cpp264 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ),
514 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in SpacegunMakeInputs()
7027 SCAN_VAR(TaitoAnalogPort2); in TaitoZScan()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_gunbuster.cpp37 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"),
540 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
H A Dtaito.h14 extern INT16 TaitoAnalogPort2;
H A Dd_slapshot.cpp68 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ),
105 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in Opwolf3MakeInputs()
H A Dd_othunder.cpp35 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ),
70 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in OthunderMakeInputs()
H A Dd_taitob.cpp417 A("P2 Trackball X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis" ),
1691 if (nBurnGunNumPlayers) BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in DrvMakeInputs()
2280 INT32 ret = ((~TaitoAnalogPort2 >> 4) & 0xffff); in tetrist_read_byte()
2314 INT32 ret = ((~TaitoAnalogPort2 >> 4) & 0xffff); in tetrist_read_word()
H A Dd_undrfire.cpp41 A("P2 Gun X", BIT_ANALOG_REL, &TaitoAnalogPort2, "p2 x-axis"),
1050 BurnGunMakeInputs(1, TaitoAnalogPort2, TaitoAnalogPort3); in DrvFrame()
H A Dtaito.cpp29 INT16 TaitoAnalogPort2 = 0; variable
H A Dd_taitoz.cpp264 A("P2 Gun X" , BIT_ANALOG_REL, &TaitoAnalogPort2 , "p2 x-axis" ),
514 BurnGunMakeInputs(1, (INT16)TaitoAnalogPort2, (INT16)TaitoAnalogPort3); in SpacegunMakeInputs()
6879 SCAN_VAR(TaitoAnalogPort2); in TaitoZScan()