/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_taitox.cpp | 34 {"Dip 1" , BIT_DIPSWITCH, TaitoDip + 0 , "dip" }, 35 {"Dip 2" , BIT_DIPSWITCH, TaitoDip + 1 , "dip" }, 65 {"Dip 1" , BIT_DIPSWITCH, TaitoDip + 0 , "dip" }, 818 return TaitoDip[0] & 0x0f; in TaitoX68KReadByte() 822 return (TaitoDip[0] & 0xf0) >> 4; in TaitoX68KReadByte() 826 return TaitoDip[1] & 0x0f; in TaitoX68KReadByte() 830 return (TaitoDip[1] & 0xf0) >> 4; in TaitoX68KReadByte() 919 return TaitoDip[0] & 0x0f; in TaitoX68KReadWord() 923 return (TaitoDip[0] & 0xf0) >> 4; in TaitoX68KReadWord() 927 return TaitoDip[1] & 0x0f; in TaitoX68KReadWord() [all …]
|
H A D | d_taitomisc.cpp | 2560 return TaitoDip[1]; in Darius68K1ReadByte() 2564 return TaitoDip[0]; in Darius68K1ReadByte() 2782 return TaitoDip[0]; in Opwolf68KReadWord() 2786 return TaitoDip[1]; in Opwolf68KReadWord() 2882 return TaitoDip[0]; in Opwolfb68KReadWord() 2886 return TaitoDip[1]; in Opwolfb68KReadWord() 2974 return TaitoDip[0]; in Rbisland68KReadWord() 2978 return TaitoDip[1]; in Rbisland68KReadWord() 3058 return TaitoDip[0]; in Jumping68KReadWord() 4343 return TaitoDip[0]; in VolfiedDip1Read() [all …]
|
H A D | d_taitof2.cpp | 5045 return TaitoDip[0]; in Deadconx68KReadByte() 5049 return TaitoDip[1]; in Deadconx68KReadByte() 5540 return TaitoDip[0]; in Footchmp68KReadWord() 5544 return TaitoDip[1]; in Footchmp68KReadWord() 5674 return TaitoDip[0]; in Growl68KReadWord() 5678 return TaitoDip[1]; in Growl68KReadWord() 6113 return TaitoDip[0]; in Mjnquest68KReadByte() 6121 return TaitoDip[1]; in Mjnquest68KReadByte() 6237 return TaitoDip[0]; in Ninjak68KReadByte() 6241 return TaitoDip[1]; in Ninjak68KReadByte() [all …]
|
H A D | d_asuka.cpp | 98 {"Dip A", BIT_DIPSWITCH, TaitoDip + 0, "dip" }, 99 {"Dip B", BIT_DIPSWITCH, TaitoDip + 1, "dip" }, 947 return TaitoDip[0]; in bonze_read_byte() 950 return TaitoDip[1]; in bonze_read_byte() 968 return TaitoDip[0]; in bonze_read_word() 971 return TaitoDip[1]; in bonze_read_word()
|
H A D | d_slapshot.cpp | 49 {"Dip 1" , BIT_DIPSWITCH , TaitoDip + 0 , "dip" }, 76 {"Dip 1" , BIT_DIPSWITCH , TaitoDip + 0 , "dip" }, 304 if (a == 0xc00026) return (TC0640FIOInput[2] & 0xef) | (TaitoDip[0] & 0x10); in Slapshot68KReadByte()
|
H A D | taito.h | 7 extern UINT8 TaitoDip[2];
|
H A D | d_othunder.cpp | 41 {"Dip 3", BIT_DIPSWITCH, TaitoDip + 0, "dip" }, 456 return TaitoDip[0]; in OthunderZ80Read()
|
H A D | d_taitof3.cpp | 99 {"Dip", BIT_DIPSWITCH, TaitoDip + 0, "dip" }, 158 {"Dip", BIT_DIPSWITCH, TaitoDip + 0, "dip" }, 196 {"Dip", BIT_DIPSWITCH, TaitoDip + 0, "dip" }, 1304 TaitoF3SoundIRQConfig((TaitoDip[0] & 2) ? 0 : 1); in DrvInit() 1305 bprintf(0, _T("Music Speed: %S\n"), (TaitoDip[0] & 2) ? "Slow" : "Fast"); in DrvInit()
|
H A D | taito.cpp | 21 UINT8 TaitoDip[2] = { 0, 0 }; variable
|
H A D | taitof3_video.cpp | 973 if (f3_game == GSEEKER && TaitoDip[0] & 1) in get_sprite_info()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_taitox.cpp | 34 {"Dip 1" , BIT_DIPSWITCH, TaitoDip + 0 , "dip" }, 35 {"Dip 2" , BIT_DIPSWITCH, TaitoDip + 1 , "dip" }, 65 {"Dip 1" , BIT_DIPSWITCH, TaitoDip + 0 , "dip" }, 818 return TaitoDip[0] & 0x0f; in TaitoX68KReadByte() 822 return (TaitoDip[0] & 0xf0) >> 4; in TaitoX68KReadByte() 826 return TaitoDip[1] & 0x0f; in TaitoX68KReadByte() 830 return (TaitoDip[1] & 0xf0) >> 4; in TaitoX68KReadByte() 919 return TaitoDip[0] & 0x0f; in TaitoX68KReadWord() 923 return (TaitoDip[0] & 0xf0) >> 4; in TaitoX68KReadWord() 927 return TaitoDip[1] & 0x0f; in TaitoX68KReadWord() [all …]
|
H A D | d_taitomisc.cpp | 2546 return TaitoDip[1]; in Darius68K1ReadByte() 2550 return TaitoDip[0]; in Darius68K1ReadByte() 2768 return TaitoDip[0]; in Opwolf68KReadWord() 2772 return TaitoDip[1]; in Opwolf68KReadWord() 2868 return TaitoDip[0]; in Opwolfb68KReadWord() 2872 return TaitoDip[1]; in Opwolfb68KReadWord() 2960 return TaitoDip[0]; in Rbisland68KReadWord() 2964 return TaitoDip[1]; in Rbisland68KReadWord() 3044 return TaitoDip[0]; in Jumping68KReadWord() 4320 return TaitoDip[0]; in VolfiedDip1Read() [all …]
|
H A D | d_taitof2.cpp | 4928 return TaitoDip[0]; in Deadconx68KReadByte() 4932 return TaitoDip[1]; in Deadconx68KReadByte() 5423 return TaitoDip[0]; in Footchmp68KReadWord() 5427 return TaitoDip[1]; in Footchmp68KReadWord() 5557 return TaitoDip[0]; in Growl68KReadWord() 5561 return TaitoDip[1]; in Growl68KReadWord() 5996 return TaitoDip[0]; in Mjnquest68KReadByte() 6004 return TaitoDip[1]; in Mjnquest68KReadByte() 6120 return TaitoDip[0]; in Ninjak68KReadByte() 6124 return TaitoDip[1]; in Ninjak68KReadByte() [all …]
|
H A D | d_asuka.cpp | 96 {"Dip A", BIT_DIPSWITCH, TaitoDip + 0, "dip" }, 97 {"Dip B", BIT_DIPSWITCH, TaitoDip + 1, "dip" }, 945 return TaitoDip[0]; in bonze_read_byte() 948 return TaitoDip[1]; in bonze_read_byte() 966 return TaitoDip[0]; in bonze_read_word() 969 return TaitoDip[1]; in bonze_read_word()
|
H A D | d_slapshot.cpp | 49 {"Dip 1" , BIT_DIPSWITCH , TaitoDip + 0 , "dip" }, 76 {"Dip 1" , BIT_DIPSWITCH , TaitoDip + 0 , "dip" }, 246 if (a == 0xc00026) return (TC0640FIOInput[2] & 0xef) | (TaitoDip[0] & 0x10); in Slapshot68KReadByte()
|
H A D | taito.h | 7 extern UINT8 TaitoDip[2];
|
H A D | d_othunder.cpp | 44 {"Dip 3" , BIT_DIPSWITCH , TaitoDip + 0 , "dip" }, 675 return TaitoDip[0]; in OthunderZ80Read()
|
H A D | d_superchs.cpp | 266 return TaitoInput[2] | TaitoDip[0]; in Superchs68K1ReadByte()
|
H A D | taito.cpp | 21 UINT8 TaitoDip[2] = { 0, 0 }; variable
|
H A D | taitof3_video.cpp | 973 if (f3_game == GSEEKER && TaitoDip[0] & 1) in get_sprite_info()
|
H A D | d_taitof3.cpp | 98 {"Dip", BIT_DIPSWITCH, TaitoDip + 0, "dip"},
|