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Searched refs:TaitoNumEEPROM (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dtaito.cpp72 INT32 TaitoNumEEPROM = 0; variable
107 if (TaitoNumEEPROM) EEPROMReset(); in TaitoDoReset()
1011 TaitoNumEEPROM = 0; in TaitoClearVariables()
1031 if (TaitoNumEEPROM) EEPROMExit(); in TaitoExit()
H A Dtaito.h47 extern INT32 TaitoNumEEPROM;
H A Dd_othunder.cpp602 TaitoNumEEPROM = 1; in OthunderInit()
H A Dd_superchs.cpp557 TaitoNumEEPROM = 1; in SuperchsInit()
H A Dd_taitoz.cpp5908 TaitoNumEEPROM = 1; in SpacegunInit()
7015 if (TaitoNumEEPROM) { in TaitoZScan()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dtaito.cpp72 INT32 TaitoNumEEPROM = 0; variable
107 if (TaitoNumEEPROM) EEPROMReset(); in TaitoDoReset()
1011 TaitoNumEEPROM = 0; in TaitoClearVariables()
1031 if (TaitoNumEEPROM) EEPROMExit(); in TaitoExit()
H A Dtaito.h47 extern INT32 TaitoNumEEPROM;
H A Dd_superchs.cpp545 TaitoNumEEPROM = 1; in SuperchsInit()
H A Dd_othunder.cpp847 TaitoNumEEPROM = 1; in OthunderInit()
H A Dd_taitoz.cpp5764 TaitoNumEEPROM = 1; in SpacegunInit()