Searched refs:TargetIsSupported (Results 1 – 2 of 2) sorted by relevance
75 bool TargetIsSupported(const FeatureInfo* feature_info, GLuint target) { in TargetIsSupported() function500 if (TargetIsSupported(feature_info_, target)) in RestoreActiveTextureUnitBinding()
76 bool TargetIsSupported(const FeatureInfo* feature_info, GLuint target) { in TargetIsSupported() function499 if (TargetIsSupported(feature_info_, target)) in RestoreActiveTextureUnitBinding()