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Searched refs:Target_triangle_height (Results 1 – 6 of 6) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudparse.cpp4647 float Target_triangle_height; in load_gauge_hostile_tri() local
4658 Target_triangle_height = 7.0f; in load_gauge_hostile_tri()
4665 Target_triangle_height = 11.0f; in load_gauge_hostile_tri()
4678 stuff_float(&Target_triangle_height); in load_gauge_hostile_tri()
4692 float Target_triangle_height; in load_gauge_target_tri() local
4703 Target_triangle_height = 7.0f; in load_gauge_target_tri()
4710 Target_triangle_height = 11.0f; in load_gauge_target_tri()
4723 stuff_float(&Target_triangle_height); in load_gauge_target_tri()
4737 float Target_triangle_height; in load_gauge_missile_tri() local
4748 Target_triangle_height = 7.0f; in load_gauge_missile_tri()
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H A Dhudtarget.cpp90 float Target_triangle_height[GR_NUM_RESOLUTIONS] = { variable
2866 Target_triangle_height = h; in initTriHeight()
2904 xpos -= Target_triangle_height * cos_ang; in renderTriangleMissileTail()
2905 ypos += Target_triangle_height * sin_ang; in renderTriangleMissileTail()
2918 xpos += Target_triangle_height * cos_ang; in renderTriangleMissileTail()
2919 ypos -= Target_triangle_height * sin_ang; in renderTriangleMissileTail()
3021 xpos -= Target_triangle_height * cos_ang; in renderTriangle()
3022 ypos += Target_triangle_height * sin_ang; in renderTriangle()
3030 xpos += Target_triangle_height * cos_ang; in renderTriangle()
3031 ypos -= Target_triangle_height * sin_ang; in renderTriangle()
H A Dhudtarget.h504 float Target_triangle_height; variable
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudparse.cpp4766 float Target_triangle_height; in load_gauge_hostile_tri() local
4773 Target_triangle_height = 7.0f; in load_gauge_hostile_tri()
4780 Target_triangle_height = 11.0f; in load_gauge_hostile_tri()
4797 stuff_float(&Target_triangle_height); in load_gauge_hostile_tri()
4822 float Target_triangle_height; in load_gauge_target_tri() local
4829 Target_triangle_height = 7.0f; in load_gauge_target_tri()
4836 Target_triangle_height = 11.0f; in load_gauge_target_tri()
4853 stuff_float(&Target_triangle_height); in load_gauge_target_tri()
4878 float Target_triangle_height; in load_gauge_missile_tri() local
4885 Target_triangle_height = 7.0f; in load_gauge_missile_tri()
[all …]
H A Dhudtarget.h483 float Target_triangle_height; variable
H A Dhudtarget.cpp93 float Target_triangle_height[GR_NUM_RESOLUTIONS] = { variable
2921 Target_triangle_height = h; in initTriHeight()
2959 xpos -= Target_triangle_height * cos_ang; in renderTriangleMissileTail()
2960 ypos += Target_triangle_height * sin_ang; in renderTriangleMissileTail()
2973 xpos += Target_triangle_height * cos_ang; in renderTriangleMissileTail()
2974 ypos -= Target_triangle_height * sin_ang; in renderTriangleMissileTail()
3076 xpos -= Target_triangle_height * cos_ang; in renderTriangle()
3077 ypos += Target_triangle_height * sin_ang; in renderTriangle()
3085 xpos += Target_triangle_height * cos_ang; in renderTriangle()
3086 ypos -= Target_triangle_height * sin_ang; in renderTriangle()