/dports/games/spring/spring_98.0/rts/System/ |
H A D | TdfParser.cpp | 39 TdfParser::parse_error::~parse_error() throw() {} in ~parse_error() 44 void TdfParser::TdfSection::print(std::ostream & out) const in print() 56 TdfParser::TdfSection* TdfParser::TdfSection::construct_subsection(const std::string& name) in construct_subsection() 99 TdfParser::TdfSection::~TdfSection() in ~TdfSection() 108 TdfParser::TdfParser(char const* buf, size_t size) in TdfParser() function in TdfParser 113 TdfParser::TdfParser(std::string const& filename) in TdfParser() function in TdfParser 118 TdfParser::~TdfParser() in ~TdfParser() 122 void TdfParser::print(std::ostream & out) const { in print() 190 void TdfParser::LoadBuffer(char const* buf, size_t size) in LoadBuffer() 197 void TdfParser::LoadFile(std::string const& filename) in LoadFile() [all …]
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H A D | StartScriptGen.cpp | 234 TdfParser::TdfSection setup; in CreateMinimalSetup() 235 TdfParser::TdfSection* g = setup.construct_subsection("GAME"); in CreateMinimalSetup() 247 TdfParser::TdfSection* player0 = g->construct_subsection("PLAYER0"); in CreateMinimalSetup() 251 TdfParser::TdfSection* team0 = g->construct_subsection("TEAM0"); in CreateMinimalSetup() 255 TdfParser::TdfSection* ally0 = g->construct_subsection("ALLYTEAM0"); in CreateMinimalSetup() 270 TdfParser::TdfSection setup; in CreateDefaultSetup() 271 TdfParser::TdfSection* g = setup.construct_subsection("GAME"); in CreateDefaultSetup() 290 TdfParser::TdfSection* ai = g->construct_subsection("AI0"); in CreateDefaultSetup() 297 TdfParser::TdfSection* aisec = g->construct_subsection("AI0"); in CreateDefaultSetup() 308 TdfParser::TdfSection* team0 = g->construct_subsection("TEAM0"); in CreateDefaultSetup() [all …]
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H A D | TdfParser.h | 19 class TdfParser 60 TdfParser() {}; in TdfParser() function 61 TdfParser(std::string const& filename); 62 TdfParser(const char* buffer, size_t size); 63 virtual ~TdfParser(); 140 void TdfParser::TdfSection::AddPair(const std::string& key, const T& value) in AddPair() 148 bool TdfParser::GetValue(T& val, const std::string& location) const in GetValue() 161 int TdfParser::GetVector(std::vector<T> &vec, std::string const& location) const in GetVector() 179 void TdfParser::ParseArray(std::string const& value, T *array, int length) const in ParseArray() 192 void TdfParser::GetTDef(T& value, const T& defvalue, const std::string& key) const in GetTDef() [all …]
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H A D | tdf_grammar.h | 78 struct section_closure : closure<section_closure, TdfParser::TdfSection*> { 86 tdf_grammar(TdfParser::TdfSection* sec, std::list<std::string>* junk_data) in tdf_grammar() 122 …[ section.context = phoenix::bind(&TdfParser::TdfSection::construct_subsection)(section.context, a… in definition() 132 …[ phoenix::bind(&TdfParser::TdfSection::add_name_value)(section.context, var(temp1), construct_<st… in definition() 153 TdfParser::TdfSection* section;
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | GameSetup.h | 17 class TdfParser; variable 118 void LoadMutators(const TdfParser& file, std::vector<std::string>& mutatorsList); 123 void LoadUnitRestrictions(const TdfParser& file); 129 void LoadPlayers(const TdfParser& file, std::set<std::string>& nameList); 133 void LoadSkirmishAIs(const TdfParser& file, std::set<std::string>& nameList); 139 void LoadTeams(const TdfParser& file); 145 void LoadAllyTeams(const TdfParser& file);
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H A D | GameSetup.cpp | 137 void CGameSetup::LoadUnitRestrictions(const TdfParser& file) in LoadUnitRestrictions() 205 void CGameSetup::LoadMutators(const TdfParser& file, std::vector<std::string>& mutatorsList) in LoadMutators() 214 void CGameSetup::LoadPlayers(const TdfParser& file, std::set<std::string>& nameList) in LoadPlayers() 258 void CGameSetup::LoadSkirmishAIs(const TdfParser& file, std::set<std::string>& nameList) in LoadSkirmishAIs() 310 void CGameSetup::LoadTeams(const TdfParser& file) in LoadTeams() 350 void CGameSetup::LoadAllyTeams(const TdfParser& file) in LoadAllyTeams() 462 TdfParser file(buf.c_str(),buf.size()); in Init()
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H A D | PreGame.cpp | 354 TdfParser script(data->GetSetup().c_str(), data->GetSetup().size()); in ReadDataFromDemo() 355 TdfParser::TdfSection* tgame = script.GetRootSection()->sections["game"]; in ReadDataFromDemo() 362 …for (std::map<std::string, TdfParser::TdfSection*>::iterator it = tgame->sections.begin(); it != t… in ReadDataFromDemo() 387 TdfParser::TdfSection* me = tgame->construct_subsection(playerStr); in ReadDataFromDemo() 392 TdfParser::TdfSection* modopts = tgame->construct_subsection("MODOPTIONS"); in ReadDataFromDemo()
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H A D | ClientSetup.cpp | 40 TdfParser file(setup.c_str(), setup.length()); in LoadFromStartScript()
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/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/ |
H A D | TerrainTexture.h | 9 class TdfParser; variable 56 void Parse(const TdfParser& tdf, bool needNormalMap); 83 …static void LoadStages(int numStages, const char *stagename, const TdfParser& tdf, std::vector<Sta… 174 …void Load (const TdfParser *parser, Heightmap *heightmap, TQuad *quadTree, const std::vector<QuadM… 242 const TdfParser *tdfParser;
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H A D | Textures.h | 9 class TdfParser; variable 86 …void Load(const std::string& name, const std::string& section, ILoadCallback* cb, const TdfParser*… 96 …& name, const std::string& section, Heightmap* heightmap, ILoadCallback* cb, const TdfParser* tdf);
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H A D | Terrain.h | 14 class TdfParser; variable 130 void Load(const TdfParser& tdf, LightingInfo* li, ILoadCallback* cb); 131 void LoadHeightMap(const TdfParser&, ILoadCallback*);
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H A D | Textures.cpp | 79 …std::string& name, const std::string& section, ILoadCallback* cb, const TdfParser* tdf, bool isBum… in Load() 125 …g& name, const std::string& section, Heightmap* heightmap, ILoadCallback* cb, const TdfParser* tdf) in Load()
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H A D | TerrainTexture.cpp | 161 void TerrainTexture::Load(const TdfParser* tdf, Heightmap* heightmap, in Load() 619 …void ShaderDef::LoadStages(int numStages,const char* stagename, const TdfParser& tdf, std::vector<… in LoadStages() 664 void ShaderDef::Parse(const TdfParser& tdf, bool needNormalMap) { in Parse()
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H A D | Terrain.cpp | 835 void Terrain::Load(const TdfParser& tdf, LightingInfo* li, ILoadCallback* cb) in Load() 920 void Terrain::LoadHeightMap(const TdfParser& parser, ILoadCallback* cb) in LoadHeightMap()
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/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-ai/hughai/utils/ |
H A D | TdfParser.java | 39 public class TdfParser class 47 public TdfParser( PlayerObjects playerObjects, String tdfcontents) in TdfParser() method in TdfParser 59 public static TdfParser FromFile( PlayerObjects playerObjects, String filename) in FromFile() 62 return new TdfParser(playerObjects, rawtdf); in FromFile()
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/dports/games/spring/spring_98.0/rts/Map/SM3/ |
H A D | SM3Map.cpp | 36 static const TdfParser& GetMapDefParser() in GetMapDefParser() 38 static TdfParser tdf(MapParser::GetMapConfigName(gameSetup->MapFile())); in GetMapDefParser()
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/dports/games/spring/spring_98.0/rts/Net/ |
H A D | GameServer.cpp | 321 TdfParser parser(newGameData->GetSetup().c_str(), newGameData->GetSetup().length()); in StripGameSetupText() 322 TdfParser::TdfSection* rootSec = parser.GetRootSection(); in StripGameSetupText() 324 …for (TdfParser::sectionsMap_t::iterator it = rootSec->sections.begin(); it != rootSec->sections.en… in StripGameSetupText() 330 TdfParser::TdfSection* playerSec = it->second; in StripGameSetupText()
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