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Searched refs:Terrain_SpiceBloom (Results 1 – 12 of 12) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/units/
H A DTrackedUnit.h51 case Terrain_SpiceBloom: return FixPt(1,5625); in getTerrainDifficulty()
H A DGroundUnit.h74 case Terrain_SpiceBloom: return FixPt(1,375); in getTerrainDifficulty()
H A DSandWorm.h72 case Terrain_SpiceBloom: return FixPt(1,25); in getTerrainDifficulty()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A Ddata.h113 Terrain_SpiceBloom, enumerator
H A DTile.h432 inline bool isSpiceBloom() const { return (type == Terrain_SpiceBloom); } in isSpiceBloom()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/MapEditor/
H A DMapGenerator.cpp346 map(position.x,position.y) = Terrain_SpiceBloom; in addSpiceBlooms()
H A DMapEditorInterface.cpp285 …n_SpiceBloom.setOnClick(std::bind(&MapEditorInterface::onTerrainButton, this, Terrain_SpiceBloom)); in MapEditorInterface()
332 …n_SpiceBloom.setOnClick(std::bind(&MapEditorInterface::onTerrainButton, this, Terrain_SpiceBloom)); in MapEditorInterface()
1021 editorModeTerrain_SpiceBloom.setToggleState( (terrainType == Terrain_SpiceBloom) ); in onTerrainButton()
1025 editorModeClassicTerrain_SpiceBloom.setToggleState( (terrainType == Terrain_SpiceBloom) ); in onTerrainButton()
H A DMapEditor.cpp553 case Terrain_SpiceBloom: { in saveMap()
735 case Terrain_SpiceBloom: { in performMapEdit()
931 case Terrain_SpiceBloom: in performTerrainChange()
1389 terrainType = Terrain_SpiceBloom; in getTerrain()
1479 case Terrain_SpiceBloom: { in drawMap()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/INIMap/
H A DINIMapLoader.cpp182 currentGameMap->getTile(xpos,ypos)->setType(Terrain_SpiceBloom); in loadMap()
314 type = Terrain_SpiceBloom; in loadMap()
H A DINIMapEditorLoader.cpp253 type = Terrain_SpiceBloom; in loadMap()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A Dsand.cpp480 case Terrain_SpiceBloom: color = COLOR_BLOOM; break; in getColorByTerrainType()
H A DTile.cpp1088 case Terrain_SpiceBloom: { in getTerrainTile()