/dports/devel/upp/upp/uppsrc/plugin/tess2/ |
H A D | tess2.cpp | 17 void Tesselate(const Vector<Vector<Pointf>>& shape, Vector<Pointf>& vertex, in Tesselate() function 78 void Tesselate(const Vector<Vector<Pointf>>& shape, Vector<Pointf>& vertex, Vector<Tuple<int, int, … in Tesselate() function 81 Tesselate(shape, vertex, &triangle, NULL, evenodd); in Tesselate() 84 void Tesselate(const Vector<Vector<Pointf>>& shape, Vector<Pointf>& vertex, Vector<int>& index, in Tesselate() function 87 Tesselate(shape, vertex, NULL, &index, evenodd); in Tesselate()
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H A D | tess2.h | 8 void Tesselate(const Vector<Vector<Pointf>>& shape, Vector<Pointf>& vertex, Vector<Tuple<int, int, … 9 void Tesselate(const Vector<Vector<Pointf>>& shape, Vector<Pointf>& vertex, Vector<int>& index, boo…
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/view_map/ |
H A D | ViewMapTesselator.cpp | 26 NodeGroup *ViewMapTesselator::Tesselate(ViewMap *iViewMap) in Tesselate() function in Freestyle::ViewMapTesselator 33 return Tesselate(viewedges.begin(), viewedges.end()); in Tesselate() 36 NodeGroup *ViewMapTesselator::Tesselate(WShape *UNUSED(iWShape)) in Tesselate() function in Freestyle::ViewMapTesselator
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H A D | ViewMapTesselator.h | 61 NodeGroup *Tesselate(ViewMap *iViewMap); 67 NodeGroup *Tesselate(ViewEdgesIterator begin, ViewEdgesIterator end); 70 NodeGroup *Tesselate(WShape *iWShape); 154 NodeGroup *ViewMapTesselator::Tesselate(ViewEdgesIterator begin, ViewEdgesIterator end) in Tesselate() function
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/stroke/ |
H A D | StrokeTesselator.cpp | 31 LineRep *StrokeTesselator::Tesselate(Stroke *iStroke) in Tesselate() function in Freestyle::StrokeTesselator 72 NodeGroup *StrokeTesselator::Tesselate(StrokeVertexIterator begin, StrokeVertexIterator end) in Tesselate() function in Freestyle::StrokeTesselator 81 tshape->AddRep(Tesselate((*c))); in Tesselate()
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H A D | StrokeTesselator.h | 47 LineRep *Tesselate(Stroke *iStroke); 52 template<class StrokeIterator> NodeGroup *Tesselate(StrokeIterator begin, StrokeIterator end);
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | tesselate.cpp | 4 vec2_ary_t Tesselate::m_verts; 35 Tesselate::m_verts.push_back(p); in cb_vertex() 44 vec2_ary_t Tesselate::Process(pathset_t contours) in Process()
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H A D | tesselate.h | 9 class Tesselate
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H A D | staticmesh.cpp | 58 vec2_ary_t verts = Tesselate::Process(pathset); in load()
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H A D | mfont.cpp | 308 vec2_ary_t verts = Tesselate::Process(pathset); in read_from_data()
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/pcbnew/exporters/ |
H A D | export_vrml.cpp | 342 m_3D_board.Tesselate( &m_holes ); in writeLayers() 357 m_top_copper.Tesselate( &m_holes ); in writeLayers() 371 m_top_paste.Tesselate( &m_holes ); in writeLayers() 390 m_top_soldermask.Tesselate( &m_holes ); in writeLayers() 409 m_bot_copper.Tesselate( &m_holes ); in writeLayers() 423 m_bot_paste.Tesselate( &m_holes ); in writeLayers() 442 m_bot_soldermask.Tesselate( &m_holes ); in writeLayers() 461 m_plated_holes.Tesselate( nullptr, true ); in writeLayers() 482 m_top_silk.Tesselate( &m_holes ); in writeLayers() 496 m_bot_silk.Tesselate( &m_holes ); in writeLayers()
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/dports/science/cgnslib/CGNS-4.1.2/src/cgnstools/tkogl/ |
H A D | tess.h | 1 int Tesselate (Tcl_Interp *interp, int argc, char* argv []);
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H A D | tess.c | 30 Tesselate (Tcl_Interp *interp, int argc, char* argv []) in Tesselate() function
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/dports/math/vtk6/VTK-6.2.0/ThirdParty/ftgl/src/ |
H A D | FTPolyGlyph.h | 58 void Tesselate();
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/dports/devel/upp/upp/bazaar/plugin/gdal/ogr/ogrsf_frmts/dxf/ |
H A D | ogrdxf_polyline_smooth.h | 125 OGRGeometry* Tesselate() const;
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H A D | ogrdxf_polyline_smooth.cpp | 79 OGRGeometry* DXFSmoothPolyline::Tesselate() const in Tesselate() function in DXFSmoothPolyline
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H A D | ogrdxf_hatch.cpp | 513 poGC->addGeometryDirectly( oSmoothPolyline.Tesselate() ); in CollectPolylinePath()
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/dports/cad/gds3d/GDS3D-bcdb97a/libgdsto3d/ |
H A D | gdspolygon.h | 283 void Tesselate(); // Build a triangle index list 285 void Tesselate(bool force);
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H A D | gdspolygon.cpp | 654 Tesselate(true /* force */); in CopyInto() 738 Tesselate(true /* force */); in RemovePoint() 744 GDSPolygon::Tesselate() in Tesselate() function in GDSPolygon 746 GDSPolygon::Tesselate(false); in Tesselate() 750 GDSPolygon::Tesselate( bool force) in Tesselate() function in GDSPolygon 874 Tesselate(); in GetIndices() 1591 this->Tesselate(true /*force*/); in Merge() 1879 P1->Tesselate(true /*force*/); in intersect() 1887 P2->Tesselate(true /*force*/); in intersect() 1891 P2->Tesselate(true /*force*/); in intersect()
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/dports/games/spring/spring_98.0/rts/Sim/Path/QTPFS/ |
H A D | Node.cpp | 409 Tesselate(nl, r); in PreTesselate() 446 Tesselate(nl, cr); in PreTesselate() 459 void QTPFS::QTNode::Tesselate(NodeLayer& nl, const SRectangle& r) { in Tesselate() function in QTPFS::QTNode 501 cn->Tesselate(nl, cr); in Tesselate()
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H A D | Node.hpp | 129 void Tesselate(NodeLayer& nl, const SRectangle& r);
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/utils/idftools/ |
H A D | vrml_layer.h | 261 bool Tesselate( VRML_LAYER* holes = NULL, bool aHolesOnly = false );
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H A D | idf2vrml.cpp | 387 vpcb.Tesselate( NULL ); in MakeBoard() 803 vpcb.Tesselate( NULL ); in MakeComponents() 940 vpcb.Tesselate( NULL ); in MakeOtherOutlines()
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/dports/devel/upp/upp/bazaar/plugin/gdal/ogr/ogrsf_frmts/dwg/ |
H A D | ogrdwg_hatch.cpp | 164 OGRLineString *poLS = (OGRLineString *) oSmoothPolyline.Tesselate(); in DWGCollectBoundaryLoop()
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/application/ |
H A D | Controller.cpp | 606 _SilhouetteNode = sTesselator3d.Tesselate(_ViewMap); in ComputeViewMap() 610 _ProjectedSilhouette = sTesselator2d.Tesselate(_ViewMap); in ComputeViewMap() 1027 return (tesselator2D.Tesselate(vedges_begin, vedges_end)); in BuildRep()
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