Searched refs:Test_Opacity (Results 1 – 20 of 20) sorted by relevance
108 int Test_Opacity (TEXTURE *Texture);
1613 int Test_Opacity(TEXTURE *Texture) in Test_Opacity() function1682 if (!Test_Opacity(Material)) in Test_Opacity()
2473 if ((Mesh->Texture == NULL) || (Test_Opacity(Mesh->Texture))) in Test_Mesh_Opacity()2486 if (!Test_Opacity(Mesh->Textures[i])) in Test_Mesh_Opacity()
2886 if ((Blob->Texture == NULL) || (Test_Opacity(Blob->Texture))) in Test_Blob_Opacity()2899 if (!Test_Opacity(Blob->Element_Texture[i])) in Test_Blob_Opacity()
9615 (Test_Opacity(Object->Texture)) && in Post_Process()9617 Test_Opacity(Object->Interior_Texture))) in Post_Process()
103 int Test_Opacity (TEXTURE *Texture);
1608 int Test_Opacity(TEXTURE *Texture) in Test_Opacity() function1677 if (!Test_Opacity(Material)) in Test_Opacity()
2432 if ((Mesh->Texture == NULL) || (Test_Opacity(Mesh->Texture))) in Test_Mesh_Opacity()2445 if (!Test_Opacity(Mesh->Textures[i])) in Test_Mesh_Opacity()
2852 if ((Blob->Texture == NULL) || (Test_Opacity(Blob->Texture))) in Test_Blob_Opacity()2865 if (!Test_Opacity(Blob->Element_Texture[i])) in Test_Blob_Opacity()
8927 (Test_Opacity(Object->Texture)) && in Post_Process()8929 Test_Opacity(Object->Interior_Texture))) in Post_Process()
630 int Test_Opacity(const TEXTURE *Texture) in Test_Opacity() function680 if (!Test_Opacity(*i)) in Test_Opacity()
148 int Test_Opacity (const TEXTURE *Texture);
105 int Test_Opacity (const TEXTURE *Texture);
1617 int Test_Opacity(const TEXTURE *Texture) in Test_Opacity() function1666 if (!Test_Opacity(Material)) in Test_Opacity()
932 return Test_Opacity(Texture) && in IsOpaque()933 ((Interior_Texture == nullptr) || Test_Opacity(Interior_Texture)); in IsOpaque()
2211 if ((Textures[i] != nullptr) && !Test_Opacity(Textures[i])) in IsOpaque()2220 return (Texture == nullptr) || Test_Opacity(Texture); in IsOpaque()
2648 if ((elementTexture != nullptr) && !Test_Opacity(elementTexture)) in IsOpaque()2657 return (Texture == nullptr) || Test_Opacity(Texture); in IsOpaque()
2271 if ((Texture == NULL) || (Test_Opacity(Texture))) in Test_Mesh_Opacity()2284 if (!Test_Opacity(Textures[i])) in Test_Mesh_Opacity()
2676 if ((Texture == NULL) || (Test_Opacity(Texture))) in Test_Blob_Opacity()2689 if (!Test_Opacity(Element_Texture[i])) in Test_Blob_Opacity()
9575 (Test_Opacity(Object->Texture)) && in Post_Process()9577 Test_Opacity(Object->Interior_Texture))) in Post_Process()