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Searched refs:TextSprite (Results 1 – 21 of 21) sorted by relevance

/dports/games/lskat/lskat-21.12.3/src/
H A Ddisplay_intro.cpp98 TextSprite *text1a = new TextSprite(s1, QStringLiteral("name-front"), mTheme, scene()); in loop()
103 TextSprite *text1b = new TextSprite(s1, QStringLiteral("name-back"), mTheme, scene()); in loop()
108 TextSprite *text2a = new TextSprite(s2, QStringLiteral("for-front"), mTheme, scene()); in loop()
113 TextSprite *text2b = new TextSprite(s2, QStringLiteral("for-back"), mTheme, scene()); in loop()
118 TextSprite *text3a = new TextSprite(s3, QStringLiteral("kde-front"), mTheme, scene()); in loop()
123 TextSprite *text3b = new TextSprite(s3, QStringLiteral("kde-back"), mTheme, scene()); in loop()
H A Dtextsprite.cpp18 TextSprite::TextSprite(const QString &text, const QString &id, ThemeManager *theme, QGraphicsScene … in TextSprite() function in TextSprite
29 TextSprite::TextSprite(const QString &id, ThemeManager *theme, QGraphicsScene *scene) in TextSprite() function in TextSprite
38 void TextSprite::setText(const QString &text) in setText()
46 void TextSprite::changeTheme() in changeTheme()
H A Dtextsprite.h20 class TextSprite : public QGraphicsTextItem, public virtual Themable
30 TextSprite(const QString &text, const QString &id, ThemeManager *theme, QGraphicsScene *scene);
38 TextSprite(const QString &id, ThemeManager *theme, QGraphicsScene *scene);
H A Ddisplay_two.h28 class TextSprite; variable
167 TextSprite *mText[3];
H A Dlskatclasses.fig73 4 0 0 50 0 0 24 0.0000 4 330 1545 1035 9945 TextSprite\001
H A Ddisplay_two.cpp71 mText[0] = new TextSprite(QStringLiteral("scoretext0"), mTheme, scene()); in DisplayTwo()
75 mText[1] = new TextSprite(QStringLiteral("scoretext1"), mTheme, scene()); in DisplayTwo()
79 mText[2] = new TextSprite(QStringLiteral("resulttext"), mTheme, scene()); in DisplayTwo()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dtext.cpp452 TextSprite::TextSprite() in TextSprite() function in TextSprite
457 TextSprite::TextSprite( const std::string & msg, int ft, s32 ax, s32 ay ) in TextSprite() function in TextSprite
463 void TextSprite::Show( void ) in Show()
469 void TextSprite::Hide( void ) in Hide()
476 void TextSprite::SetText( const std::string & msg ) in SetText()
490 void TextSprite::SetFont( int ft ) in SetFont()
497 void TextSprite::SetPos( s32 ax, s32 ay ) in SetPos()
502 int TextSprite::w( void ) const in w()
507 int TextSprite::h( void ) const in h()
512 bool TextSprite::isShow( void ) const in isShow()
[all …]
H A Dtext.h95 class TextSprite : protected Text
98 TextSprite();
99 TextSprite( const std::string &, int ft, s32, s32 );
H A Dstatusbar.h28 class StatusBar : public TextSprite
H A Dui_tool.cpp97 TextSprite _text;
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/sprite/
H A DTextSprite.java28 public class TextSprite extends ImageSprite { class
33 private TextSprite(Image image) { in TextSprite() method in TextSprite
44 public static TextSprite createTextSprite(String text, final Color textColor) { in createTextSprite()
53 return new TextSprite(image); in createTextSprite()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/j2d/entity/
H A DSpell2DView.java28 import games.stendhal.client.sprite.TextSprite;
136 TextSprite positionSprite = TextSprite.createTextSprite(getPositionInSlot(), Color.WHITE); in draw()
H A DStackableItem2DView.java24 import games.stendhal.client.sprite.TextSprite;
83 return TextSprite.createTextSprite(label, Color.WHITE); in getQuantitySprite()
H A DRPEntity2DView.java48 import games.stendhal.client.sprite.TextSprite;
279 return TextSprite.createTextSprite(entity.getTitle(), nameColor); in createTitleSprite()
1023 sprite = TextSprite.createTextSprite(floater.getText(), floater.getType().getColor()); in onFloatersChanged()
/dports/games/xblast/xblast-2.10.4/
H A Dsprite.h106 } TextSprite; typedef
120 TextSprite text;
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_scenarioinfo.cpp142 void RedrawRatingInfo( TextSprite & sprite ) in RedrawRatingInfo()
222 TextSprite rating; in ChooseNewMap()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/
H A Ddialog_armyinfo.cpp740TextSprite tsTotal( std::to_string( gold ) + " (" + _( "Total: " ) + std::to_string( world.GetKing… in ArmyJoinWithCost()
763 TextSprite tsNotEnoughGold; in ArmyJoinWithCost()
782 TextSprite noRoom1; in ArmyJoinWithCost()
785 TextSprite noRoom2; in ArmyJoinWithCost()
H A Ddialog_marketplace.cpp194 TextSprite textSell;
195 TextSprite textBuy;
/dports/devel/RStudio/rstudio-2021.09.1-372/dependencies/common/r2d3/vignettes/gallery/bubbles/
H A Dflare.csv56 flare.display.TextSprite,10066
/dports/devel/RStudio/rstudio-2021.09.1-372/dependencies/common/r2d3/vignettes/gallery/dendogram/
H A Dflare.csv56 flare.display.TextSprite,10066
/dports/devel/RStudio/rstudio-2021.09.1-372/dependencies/common/r2d3/vignettes/gallery/radialtree/
H A Dflare.csv56 flare.display.TextSprite,10066