Searched refs:TextureCubeHandle (Results 1 – 13 of 13) sorted by relevance
/dports/devel/vcglib/vcglib-2020.09/wrap/glw/ |
H A D | texturecube.h | 213 typedef detail::ObjectSharedPointerTraits <SafeTextureCube> ::Type TextureCubeHandle; 250 const TextureCubeHandle & handle(void) const 252 return static_cast<const TextureCubeHandle &>(BaseType::handle()); 255 TextureCubeHandle & handle(void) 257 return static_cast<TextureCubeHandle &>(BaseType::handle()); 287 BoundTextureCube(const TextureCubeHandle & handle, const TextureCubeBindingParams & params)
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H A D | context.h | 258 TextureCubeHandle createTextureCube(const TextureCubeArguments & args) in createTextureCube() 260 TextureCubeHandle handle = this->createHandle<TextureCube>(); in createTextureCube() 265 BoundTextureCubeHandle bindTextureCube(TextureCubeHandle & handle, GLint unit) in bindTextureCube() 272 TextureCubeHandle nullHandle; in unbindTextureCube()
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H A D | utility.h | 213 inline TextureCubeHandle createTextureCube(Context & ctx, GLenum format, GLsizei size, GLenum dataF…
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H A D | framebuffer.h | 70 inline RenderTarget textureCubeTarget(TextureCubeHandle & handle, GLenum face = GL_TEXTURE_CUBE_MAP…
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/glw/ |
H A D | texturecube.h | 213 typedef detail::ObjectSharedPointerTraits <SafeTextureCube> ::Type TextureCubeHandle; 250 const TextureCubeHandle & handle(void) const 252 return static_cast<const TextureCubeHandle &>(BaseType::handle()); 255 TextureCubeHandle & handle(void) 257 return static_cast<TextureCubeHandle &>(BaseType::handle()); 287 BoundTextureCube(const TextureCubeHandle & handle, const TextureCubeBindingParams & params)
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H A D | context.h | 258 TextureCubeHandle createTextureCube(const TextureCubeArguments & args) in createTextureCube() 260 TextureCubeHandle handle = this->createHandle<TextureCube>(); in createTextureCube() 265 BoundTextureCubeHandle bindTextureCube(TextureCubeHandle & handle, GLint unit) in bindTextureCube() 272 TextureCubeHandle nullHandle; in unbindTextureCube()
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H A D | utility.h | 213 inline TextureCubeHandle createTextureCube(Context & ctx, GLenum format, GLsizei size, GLenum dataF…
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H A D | framebuffer.h | 70 inline RenderTarget textureCubeTarget(TextureCubeHandle & handle, GLenum face = GL_TEXTURE_CUBE_MAP…
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/ |
H A D | qssgrenderdynamicobjectsystemutil_p.h | 112 case QSSGRenderShaderDataType::TextureCubeHandle: // QSSGRenderTextureCube **, in getSizeofShaderDataType()
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H A D | qssgrendereffectsystem.cpp | 782 case QSSGRenderShaderDataType::TextureCubeHandle: in doApplyInstanceValue()
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H A D | qssgrendercustommaterialsystem.cpp | 1009 case QSSGRenderShaderDataType::TextureCubeHandle: in doApplyInstanceValue()
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/ |
H A D | qssgrenderbasetypes_p.h | 1649 TextureCubeHandle, // QSSGRenderTextureCube **, enumerator 1800 … static QSSGRenderShaderDataType getType() { return QSSGRenderShaderDataType::TextureCubeHandle; }
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H A D | qssgrendershaderprogram.cpp | 613 case QSSGRenderShaderDataType::TextureCubeHandle: in shaderConstantFactory() 656 type = QSSGRenderShaderDataType::TextureCubeHandle; in getShaderParameters()
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