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Searched refs:TextureCubeHandle (Results 1 – 13 of 13) sorted by relevance

/dports/devel/vcglib/vcglib-2020.09/wrap/glw/
H A Dtexturecube.h213 typedef detail::ObjectSharedPointerTraits <SafeTextureCube> ::Type TextureCubeHandle;
250 const TextureCubeHandle & handle(void) const
252 return static_cast<const TextureCubeHandle &>(BaseType::handle());
255 TextureCubeHandle & handle(void)
257 return static_cast<TextureCubeHandle &>(BaseType::handle());
287 BoundTextureCube(const TextureCubeHandle & handle, const TextureCubeBindingParams & params)
H A Dcontext.h258 TextureCubeHandle createTextureCube(const TextureCubeArguments & args) in createTextureCube()
260 TextureCubeHandle handle = this->createHandle<TextureCube>(); in createTextureCube()
265 BoundTextureCubeHandle bindTextureCube(TextureCubeHandle & handle, GLint unit) in bindTextureCube()
272 TextureCubeHandle nullHandle; in unbindTextureCube()
H A Dutility.h213 inline TextureCubeHandle createTextureCube(Context & ctx, GLenum format, GLsizei size, GLenum dataF…
H A Dframebuffer.h70 inline RenderTarget textureCubeTarget(TextureCubeHandle & handle, GLenum face = GL_TEXTURE_CUBE_MAP…
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/glw/
H A Dtexturecube.h213 typedef detail::ObjectSharedPointerTraits <SafeTextureCube> ::Type TextureCubeHandle;
250 const TextureCubeHandle & handle(void) const
252 return static_cast<const TextureCubeHandle &>(BaseType::handle());
255 TextureCubeHandle & handle(void)
257 return static_cast<TextureCubeHandle &>(BaseType::handle());
287 BoundTextureCube(const TextureCubeHandle & handle, const TextureCubeBindingParams & params)
H A Dcontext.h258 TextureCubeHandle createTextureCube(const TextureCubeArguments & args) in createTextureCube()
260 TextureCubeHandle handle = this->createHandle<TextureCube>(); in createTextureCube()
265 BoundTextureCubeHandle bindTextureCube(TextureCubeHandle & handle, GLint unit) in bindTextureCube()
272 TextureCubeHandle nullHandle; in unbindTextureCube()
H A Dutility.h213 inline TextureCubeHandle createTextureCube(Context & ctx, GLenum format, GLsizei size, GLenum dataF…
H A Dframebuffer.h70 inline RenderTarget textureCubeTarget(TextureCubeHandle & handle, GLenum face = GL_TEXTURE_CUBE_MAP…
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/
H A Dqssgrenderdynamicobjectsystemutil_p.h112 case QSSGRenderShaderDataType::TextureCubeHandle: // QSSGRenderTextureCube **, in getSizeofShaderDataType()
H A Dqssgrendereffectsystem.cpp782 case QSSGRenderShaderDataType::TextureCubeHandle: in doApplyInstanceValue()
H A Dqssgrendercustommaterialsystem.cpp1009 case QSSGRenderShaderDataType::TextureCubeHandle: in doApplyInstanceValue()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/
H A Dqssgrenderbasetypes_p.h1649 TextureCubeHandle, // QSSGRenderTextureCube **, enumerator
1800 … static QSSGRenderShaderDataType getType() { return QSSGRenderShaderDataType::TextureCubeHandle; }
H A Dqssgrendershaderprogram.cpp613 case QSSGRenderShaderDataType::TextureCubeHandle: in shaderConstantFactory()
656 type = QSSGRenderShaderDataType::TextureCubeHandle; in getShaderParameters()