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Searched refs:The_grid (Results 1 – 22 of 22) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/
H A Dgrid.cpp74 extern grid *The_grid;
82 if (The_grid != NULL){ in GridOrient()
83 center = The_grid->center; in GridOrient()
84 nrows = The_grid->nrows; in GridOrient()
85 ncols = The_grid->ncols; in GridOrient()
86 square_size = The_grid->square_size; in GridOrient()
94 The_grid = create_grid(The_grid, forward, in GridOrient()
100 physics_init(&The_grid->physics); in GridOrient()
181 m_GridSize = The_grid->ncols/5; in OnInitDialog()
197 The_grid->ncols = The_grid->nrows; in OnVScroll()
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H A Dadjustgriddlg.cpp61 m_x = (int) The_grid->center.xyz.x; in BEGIN_MESSAGE_MAP()
62 m_y = (int) The_grid->center.xyz.y; in BEGIN_MESSAGE_MAP()
63 m_z = (int) The_grid->center.xyz.z; in BEGIN_MESSAGE_MAP()
65 if (The_grid->gmatrix.vec.uvec.xyz.y) { in BEGIN_MESSAGE_MAP()
90 The_grid->center.xyz.x = (float) m_x; in OnOK()
91 The_grid->center.xyz.y = (float) m_y; in OnOK()
92 The_grid->center.xyz.z = (float) m_z; in OnOK()
95 The_grid->gmatrix.vec.fvec = vmd_x_vector; in OnOK()
96 The_grid->gmatrix.vec.rvec = vmd_y_vector; in OnOK()
99 The_grid->gmatrix.vec.fvec = vmd_y_vector; in OnOK()
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H A Dfredrender.cpp171 The_grid = create_default_grid(); in fred_render_init()
172 maybe_create_new_grid(The_grid, &view_pos, &view_orient, 1); in fred_render_init()
185 u = orient->vec.uvec = The_grid->gmatrix.vec.uvec; in level_object()
441 render_model_x(jj->get_pos(), The_grid, 1); in render_waypoints()
694 render_model_x_htl(&objp->pos, The_grid); in render_one_model_briefing_screen()
826 render_model_x(&objp->pos, The_grid); in render_one_model_nohtl()
978 render_model_x_htl(&objp->pos, The_grid); in render_one_model_htl()
1356 vm_vec_rotate(&rel_movement_vec, &movement_vec, &The_grid->gmatrix); in process_controls()
1513 fred_render_grid(The_grid); in render_frame()
1740 maybe_create_new_grid(The_grid, &eye_pos, &eye_orient); in game_do_frame()
H A Dfred.cpp390 str.Format("Units = %.1f Meters", The_grid->square_size); in show_control_mode()
H A Dmanagement.cpp471 rval = fvi_ray_plane(&pos, &The_grid->center, &The_grid->gmatrix.vec.uvec, &view_pos, &dir, 0.0f); in create_object_on_grid()
H A Dfredview.cpp2006 maybe_create_new_grid(The_grid, &eye_pos, &eye_orient, 1); in OnDoubleFineGridlines()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/
H A Dadjustgriddlg.cpp52 m_x = (int) The_grid->center.xyz.x; in OnInitDialog()
53 m_y = (int) The_grid->center.xyz.y; in OnInitDialog()
54 m_z = (int) The_grid->center.xyz.z; in OnInitDialog()
56 if (The_grid->gmatrix.vec.uvec.xyz.y) { in OnInitDialog()
80 The_grid->center.xyz.x = (float) m_x; in OnOK()
81 The_grid->center.xyz.y = (float) m_y; in OnOK()
82 The_grid->center.xyz.z = (float) m_z; in OnOK()
85 The_grid->gmatrix.vec.fvec = vmd_x_vector; in OnOK()
86 The_grid->gmatrix.vec.rvec = vmd_y_vector; in OnOK()
89 The_grid->gmatrix.vec.fvec = vmd_y_vector; in OnOK()
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H A Dgrid.cpp121 m_GridSize = The_grid->ncols / 5; in OnInitDialog()
142 The_grid->nrows = pSpin->GetPos() * 5; in OnVScroll()
143 The_grid->ncols = The_grid->nrows; in OnVScroll()
145 modify_grid(The_grid); in OnVScroll()
163 if (The_grid != NULL) { in GridOrient()
164 center = The_grid->center; in GridOrient()
165 nrows = The_grid->nrows; in GridOrient()
166 ncols = The_grid->ncols; in GridOrient()
167 square_size = The_grid->square_size; in GridOrient()
175 The_grid = create_grid(The_grid, forward, in GridOrient()
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H A Dfredrender.cpp913 The_grid = create_default_grid(); in fred_render_init()
914 maybe_create_new_grid(The_grid, &view_pos, &view_orient, 1); in fred_render_init()
1062 maybe_create_new_grid(The_grid, &eye_pos, &eye_orient); in game_do_frame()
1233 u = orient->vec.uvec = The_grid->gmatrix.vec.uvec; in level_object()
1355 vm_vec_rotate(&rel_movement_vec, &movement_vec, &The_grid->gmatrix); in process_controls()
1547 fred_render_grid(The_grid); in render_frame()
1747 render_model_x_htl(&objp->pos, The_grid); in render_one_model_briefing_screen()
1905 render_model_x_htl(&objp->pos, The_grid); in render_one_model_htl()
2041 render_model_x(&objp->pos, The_grid); in render_one_model_nohtl()
2076 render_model_x(jj->get_pos(), The_grid, 1); in render_waypoints()
H A Dfred.cpp607 str.Format("Units = %.1f Meters", The_grid->square_size); in show_control_mode()
H A Dmanagement.cpp500 rval = fvi_ray_plane(&pos, &The_grid->center, &The_grid->gmatrix.vec.uvec, &view_pos, &dir, 0.0f); in create_object_on_grid()
H A Dfredview.cpp2020 maybe_create_new_grid(The_grid, &eye_pos, &eye_orient, 1); in OnDoubleFineGridlines()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mission/
H A Dmissiongrid.h43 extern grid *The_grid;
H A Dmissionbriefcommon.cpp812 The_grid = brief_create_default_grid(); in brief_init_map()
813 brief_maybe_create_new_grid(The_grid, pos, orient, 1); in brief_init_map()
1018 brief_render_elements(pos, The_grid); in brief_render_icon()
1230 brief_maybe_create_new_grid(The_grid, &Current_cam_pos, &Current_cam_orient); in brief_render_map()
1231 brief_render_grid(The_grid); in brief_render_map()
H A Dmissiongrid.cpp20 grid *The_grid; variable
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/mission/
H A Dmissiongrid.h43 extern grid *The_grid;
H A Dmissionbriefcommon.cpp750 The_grid = brief_create_default_grid(); in brief_init_map()
751 brief_maybe_create_new_grid(The_grid, pos, orient, 1); in brief_init_map()
955 brief_render_elements(pos, The_grid); in brief_render_icon()
1160 brief_maybe_create_new_grid(The_grid, &Current_cam_pos, &Current_cam_orient); in brief_render_map()
1161 brief_render_grid(The_grid); in brief_render_map()
H A Dmissiongrid.cpp20 grid *The_grid; variable
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/
H A DEditorViewport.cpp263 The_grid = create_default_grid(); in resetView()
264 maybe_create_new_grid(The_grid, &view_pos, &view_orient, 1); in resetView()
347 vm_vec_rotate(&rel_movement_vec, &movement_vec, &The_grid->gmatrix); in process_controls()
537 maybe_create_new_grid(The_grid, &eye_pos, &eye_orient); in game_do_frame()
682 u = orient->vec.uvec = The_grid->gmatrix.vec.uvec; in level_object()
860 rval = fvi_ray_plane(&pos, &The_grid->center, &The_grid->gmatrix.vec.uvec, &view_pos, &dir, 0.0f); in create_object_on_grid()
H A DEditorViewport.h127 grid* The_grid; variable
H A DFredRenderer.cpp924 render_model_x_htl(&objp->pos, _viewport->The_grid); in render_one_model_htl()
1043 render_grid(_viewport->The_grid); in render_frame()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/ui/
H A DFredView.cpp308 _statusBarUnitsLabel->setText(tr("Units = %1 Meters").arg(_viewport->The_grid->square_size)); in updateUI()