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Searched refs:This_Death (Results 1 – 4 of 4) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dbh_corpse.c140 corpseDataPtr->This_Death=this_death; in Convert_Alien_To_Corpse()
220 if (corpseDataPtr->This_Death->Electrical) { in Convert_Alien_To_Corpse()
248 corpseDataPtr->This_Death=this_death; in Convert_Predator_To_Corpse()
323 if (corpseDataPtr->This_Death->Electrical) { in Convert_Predator_To_Corpse()
352 corpseDataPtr->This_Death=this_death; in Convert_Marine_To_Corpse()
434 if (corpseDataPtr->This_Death->Electrical) { in Convert_Marine_To_Corpse()
463 corpseDataPtr->This_Death=this_death; in Convert_Xenoborg_To_Corpse()
525 if (corpseDataPtr->This_Death->Electrical) { in Convert_Xenoborg_To_Corpse()
980 corpseDataPtr->This_Death = GetThisDeath_FromUniqueCode(block->deathCode); in LoadStrategy_Corpse()
1046 if(corpseDataPtr->This_Death) in SaveStrategy_Corpse()
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H A Dbh_corpse.h21 DEATH_DATA *This_Death; member
H A Dsfx.c210 && corpseDataPtr->This_Death->Electrical && ((FastRandom()&255)==0)) in HandleSfxForObject()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpldghost.c4333 corpseDataPtr->This_Death=this_death; in ApplyCorpseDeathAnim()
4860 corpseData->This_Death=NULL; in MakeNewCorpse()