Searched refs:TileColour (Results 1 – 5 of 5) sorted by relevance
3064 if (TileColour & 1) dx = -1 - (dx ^ 0xff); in HyperpacRenderSpriteLayer()3065 if (TileColour & 2) dy = -1 - (dy ^ 0xff); in HyperpacRenderSpriteLayer()3066 if (TileColour & 4) { in HyperpacRenderSpriteLayer()3178 INT32 Colour = TileColour; in HoneydolRenderSpriteLayer()3225 Colour = (TileColour & 0x3f0) >> 4; in HoneydolRenderSpriteLayer()3282 if (TileColour & 1) dx = -1 - (dx ^ 0xff); in SnowbrosRenderSpriteLayer()3283 if (TileColour & 2) dy = -1 - (dy ^ 0xff); in SnowbrosRenderSpriteLayer()3284 if (TileColour & 4) { in SnowbrosRenderSpriteLayer()3396 INT32 TileColour = SpriteRam[Offs + 3]; in Snowbro3RenderSpriteLayer() local3405 if (TileColour & 4) { in Snowbro3RenderSpriteLayer()[all …]
2980 if (TileColour & 1) dx = -1 - (dx ^ 0xff); in HyperpacRenderSpriteLayer()2981 if (TileColour & 2) dy = -1 - (dy ^ 0xff); in HyperpacRenderSpriteLayer()2982 if (TileColour & 4) { in HyperpacRenderSpriteLayer()3094 INT32 Colour = TileColour; in HoneydolRenderSpriteLayer()3141 Colour = (TileColour & 0x3f0) >> 4; in HoneydolRenderSpriteLayer()3198 if (TileColour & 1) dx = -1 - (dx ^ 0xff); in SnowbrosRenderSpriteLayer()3199 if (TileColour & 2) dy = -1 - (dy ^ 0xff); in SnowbrosRenderSpriteLayer()3200 if (TileColour & 4) { in SnowbrosRenderSpriteLayer()3312 INT32 TileColour = SpriteRam[Offs + 3]; in Snowbro3RenderSpriteLayer() local3321 if (TileColour & 4) { in Snowbro3RenderSpriteLayer()[all …]
45 int TileColour[] = { variable113 init_pair(i+1, COLOR_BLACK, TileColour[i]); in main()
77 static short TileColour[] = variable317 init_pair((short) (i + 1), bg, TileColour[i]); in main()