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Searched refs:TimerFiring (Results 1 – 9 of 9) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/GG/src/
H A DTimer.cpp89 m_wnd_connections[wnd] = FiredSignal.connect(boost::bind(&Wnd::TimerFiring, wnd, _1, _2)); in Connect()
H A DWndEvent.cpp219 case WndEvent::TimerFiring: return "(TimerFiring)"; in EventTypeName()
H A DWnd.cpp1100 void Wnd::TimerFiring(unsigned int ticks, Timer* timer) in TimerFiring() function in Wnd
1210 case WndEvent::TimerFiring: in HandleEvent()
1211 TimerFiring(event.Ticks(), event.GetTimer()); in HandleEvent()
H A DListBox.cpp1648 void ListBox::TimerFiring(unsigned int ticks, Timer* timer) in TimerFiring() function in ListBox
1804 case WndEvent::TimerFiring: in EventFilter()
/dports/games/freeorion/freeorion-0.4.10.2/GG/GG/
H A DWndEvent.h110 TimerFiring enumerator
H A DWnd.h976 virtual void TimerFiring(unsigned int ticks, Timer* timer);
H A DListBox.h527 void TimerFiring(unsigned int ticks, Timer* timer) override;
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.h131 void TimerFiring(unsigned int ticks, GG::Timer* timer) override;
H A DMapWnd.cpp5975 TimerFiring(0, &m_timeout_clock); in ResetTimeoutClock()
5978 void MapWnd::TimerFiring(unsigned int ticks, GG::Timer* timer) { in TimerFiring() function in MapWnd