Searched refs:TinyPicture_RocketTurret (Results 1 – 3 of 3) sorted by relevance
227 … and medium range defense for your base."), pGFXManager->getTinyPicture(TinyPicture_RocketTurret)); in triggerStructureTutorialHint()
199 TinyPicture_RocketTurret = 12, enumerator
390 … tinyPictureTex[TinyPicture_RocketTurret] = convertSurfaceToTexture(shapes->getPicture(68), true); in GFXManager()