/dports/science/rdkit/rdkit-Release_2021_03_5/Code/JavaWrappers/gmwrapper/src-test/org/RDKit/ |
H A D | PicklingTests.java | 51 Int_Vect pkl = mol1.ToBinary(); in testBasicPickling() 63 Int_Vect pkl = rxn.ToBinary(); in testBasicReactionPickling() 75 pickle = m1.ToBinary(); in testIssue164() 87 pickle = m3.ToBinary(); in testIssue164() 102 Int_Vect pickle = m1.ToBinary(); in testIssue219() 109 pickle = m1.ToBinary(); in testIssue219() 122 Int_Vect pickle = m1.ToBinary(); in testIssue220()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-tools/test/fuzz/ |
H A D | fuzz_test_util.cpp | 61 actual_ir->module()->ToBinary(&actual_binary, false); in IsEqual() 68 ir_1->module()->ToBinary(&binary_1, false); in IsEqual() 70 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 76 ir->module()->ToBinary(&binary, false); in IsValid() 83 ir->module()->ToBinary(&binary, false); in ToString() 96 context->module()->ToBinary(&binary, false); in DumpShader()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-tools/test/fuzz/ |
H A D | fuzz_test_util.cpp | 61 actual_ir->module()->ToBinary(&actual_binary, false); in IsEqual() 68 ir_1->module()->ToBinary(&binary_1, false); in IsEqual() 70 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 76 ir->module()->ToBinary(&binary, false); in IsValid() 83 ir->module()->ToBinary(&binary, false); in ToString() 96 context->module()->ToBinary(&binary, false); in DumpShader()
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 22 private union ToBinary(F) 34 ToBinary r; in opCall() 58 auto value = ToBinary!(F)(input); 59 else auto value = ToBinary!(real)(input); 67 ToBinary result;
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/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/lang/gcc9-devel/gcc-9-20211007/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/lang/gcc9-aux/gcc-9.1.0/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/devel/avr-gcc/gcc-10.2.0/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/lang/gcc10-devel/gcc-10-20211008/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/lang/gcc9/gcc-9.4.0/gcc/testsuite/gdc.test/runnable/imports/ |
H A D | a12037.d | 26 union ToBinary(F) 38 ToBinary r; in opCall() 59 auto value = ToBinary!(F)(input); 60 else auto value = ToBinary!(real)(input); 68 ToBinary!F result;
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | SpatialSort.cpp | 189 BinFloat ToBinary( const float & pValue) { in ToBinary() function 267 const BinFloat minDistBinary = ToBinary( pPosition * mPlaneNormal) - distanceToleranceInULPs; in FindIdenticalPositions() 280 if( minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 290 while( index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance) ) in FindIdenticalPositions() 292 while( index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 298 while( ToBinary(it->mDistance) < maxDistBinary) in FindIdenticalPositions() 300 if( distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | SpatialSort.cpp | 190 BinFloat ToBinary( const float & pValue) { in ToBinary() function 268 const BinFloat minDistBinary = ToBinary( pPosition * mPlaneNormal) - distanceToleranceInULPs; in FindIdenticalPositions() 281 if( minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 291 while( index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance) ) in FindIdenticalPositions() 293 while( index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 299 while( ToBinary(it->mDistance) < maxDistBinary) in FindIdenticalPositions() 301 if( distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | SpatialSort.cpp | 189 BinFloat ToBinary( const float & pValue) { in ToBinary() function 267 const BinFloat minDistBinary = ToBinary( pPosition * mPlaneNormal) - distanceToleranceInULPs; in FindIdenticalPositions() 280 if( minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 290 while( index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance) ) in FindIdenticalPositions() 292 while( index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 298 while( ToBinary(it->mDistance) < maxDistBinary) in FindIdenticalPositions() 300 if( distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/ |
H A D | SpatialSort.cpp | 190 BinFloat ToBinary( const ai_real & pValue) { in ToBinary() function 268 const BinFloat minDistBinary = ToBinary( pPosition * mPlaneNormal) - distanceToleranceInULPs; in FindIdenticalPositions() 281 if( minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 291 while( index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance) ) in FindIdenticalPositions() 293 while( index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 299 while( ToBinary(it->mDistance) < maxDistBinary) in FindIdenticalPositions() 301 if( distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | SpatialSort.cpp | 190 BinFloat ToBinary( const ai_real & pValue) { in ToBinary() function 268 const BinFloat minDistBinary = ToBinary( pPosition * mPlaneNormal) - distanceToleranceInULPs; in FindIdenticalPositions() 281 if( minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 291 while( index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance) ) in FindIdenticalPositions() 293 while( index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 299 while( ToBinary(it->mDistance) < maxDistBinary) in FindIdenticalPositions() 301 if( distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | SpatialSort.cpp | 190 BinFloat ToBinary( const ai_real & pValue) { in ToBinary() function 268 const BinFloat minDistBinary = ToBinary( pPosition * mPlaneNormal) - distanceToleranceInULPs; in FindIdenticalPositions() 281 if( minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 291 while( index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance) ) in FindIdenticalPositions() 293 while( index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 299 while( ToBinary(it->mDistance) < maxDistBinary) in FindIdenticalPositions() 301 if( distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | SpatialSort.cpp | 189 BinFloat ToBinary( const ai_real & pValue) { in ToBinary() function 267 const BinFloat minDistBinary = ToBinary( pPosition * mPlaneNormal) - distanceToleranceInULPs; in FindIdenticalPositions() 280 if( minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 290 while( index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance) ) in FindIdenticalPositions() 292 while( index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 298 while( ToBinary(it->mDistance) < maxDistBinary) in FindIdenticalPositions() 300 if( distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/multimedia/assimp/assimp-5.1.3/code/Common/ |
H A D | SpatialSort.cpp | 194 BinFloat ToBinary(const ai_real &pValue) { in ToBinary() function 274 const BinFloat minDistBinary = ToBinary(CalculateDistance(pPosition)) - distanceToleranceInULPs; in FindIdenticalPositions() 286 if (minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 296 while (index > 0 && minDistBinary < ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 298 while (index < (mPositions.size() - 1) && minDistBinary > ToBinary(mPositions[index].mDistance)) in FindIdenticalPositions() 304 while (ToBinary(it->mDistance) < maxDistBinary) { in FindIdenticalPositions() 305 if (distance3DToleranceInULPs >= ToBinary((it->mPosition - pPosition).SquareLength())) in FindIdenticalPositions()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/third_party/SPIRV-Tools/test/fuzz/ |
H A D | fuzz_test_util.cpp | 88 actual_ir->module()->ToBinary(&actual_binary, false); in IsEqual() 95 ir_1->module()->ToBinary(&binary_1, false); in IsEqual() 97 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 104 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 110 ir->module()->ToBinary(&binary, false); in ToString() 123 context->module()->ToBinary(&binary, false); in DumpShader()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/SPIRV-Tools/src/test/fuzz/ |
H A D | fuzz_test_util.cpp | 88 actual_ir->module()->ToBinary(&actual_binary, false); in IsEqual() 95 ir_1->module()->ToBinary(&binary_1, false); in IsEqual() 97 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 104 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 110 ir->module()->ToBinary(&binary, false); in ToString() 123 context->module()->ToBinary(&binary, false); in DumpShader()
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/dports/devel/intel-graphics-compiler/SPIRV-Tools/test/fuzz/ |
H A D | fuzz_test_util.cpp | 88 actual_ir->module()->ToBinary(&actual_binary, false); in IsEqual() 95 ir_1->module()->ToBinary(&binary_1, false); in IsEqual() 97 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 104 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 110 ir->module()->ToBinary(&binary, false); in ToString() 123 context->module()->ToBinary(&binary, false); in DumpShader()
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/dports/graphics/spirv-tools/SPIRV-Tools-2021.4/test/fuzz/ |
H A D | fuzz_test_util.cpp | 88 actual_ir->module()->ToBinary(&actual_binary, false); in IsEqual() 95 ir_1->module()->ToBinary(&binary_1, false); in IsEqual() 97 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 104 ir_2->module()->ToBinary(&binary_2, false); in IsEqual() 110 ir->module()->ToBinary(&binary, false); in ToString() 123 context->module()->ToBinary(&binary, false); in DumpShader()
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