/dports/devel/libslang2/slang-2.3.2/src/curses/ |
H A D | hanoi.c | 70 int NTiles, FromCol, ToCol; in main() local 133 if(GetMove(&FromCol, &ToCol)) in main() 135 if(InvalidMove(FromCol, ToCol)) { in main() 141 MakeMove(FromCol, ToCol); in main()
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/dports/devel/ncurses/ncurses-6.3/test/ |
H A D | hanoi.c | 259 int ch, FromCol, ToCol; in main() local 340 if (GetMove(&FromCol, &ToCol)) in main() 342 if (InvalidMove(FromCol, ToCol)) { in main() 348 MakeMove(FromCol, ToCol); in main()
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/dports/japanese/libslang/slang-1.4.5jp2/src/curses/ |
H A D | hanoi.c | 70 int NTiles, FromCol, ToCol; in main() local 133 if(GetMove(&FromCol, &ToCol)) in main() 135 if(InvalidMove(FromCol, ToCol)) { in main() 141 MakeMove(FromCol, ToCol); in main()
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/dports/biology/mothur/mothur-1.46.1/source/uchime_src/ |
H A D | writechhit.cpp | 135 unsigned ToCol = UINT_MAX; in WriteChimeHitX() local 142 ToCol = Col; in WriteChimeHitX() 157 unsigned Range = ToCol - FromCol + 1; in WriteChimeHitX() 164 if (RowToCol > ToCol) in WriteChimeHitX() 165 RowToCol = ToCol; in WriteChimeHitX()
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/ |
H A D | HCEnemyRandom.cpp | 40 s32 col = map->ToCol((s32)pos.x); in Update() 152 s32 row = map->ToRow((s32)pos.y), col = map->ToCol((s32)pos.x); in UpdateCollisions() 153 s32 newCol = map->ToCol((s32)(newX)); in UpdateCollisions()
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H A D | HCEnemyBall.cpp | 43 …s32 row = map->ToRow((s32)pos.y), col = map->ToCol((s32)pos.x), newCol = map->ToCol((s32)(pos.x + … in UpdateCollisions()
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H A D | HCCharacter.cpp | 269 s32 row = map->ToRow((s32)pos.y), col = map->ToCol((s32)pos.x); in UpdateCollisions() 270 s32 newCol = map->ToCol((s32)(newX)); in UpdateCollisions() 406 s32 col = map->ToCol((s32)pos.x); in CheckBrokenFloor() 419 s32 col = map->ToCol((s32)pos.x); in CheckBrokenFloor() 549 return map->ToCol((s32)pos.x); in Col() 574 s32 col = map->ToCol((s32)pos.x); in Act()
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H A D | HCMap.h | 179 s32 ToCol(s32 xx);
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H A D | HCed.cpp | 2178 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateEraseFloor() 2204 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateFloor() 2242 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateContFloor() 2279 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateLadder() 2317 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateBar() 2355 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateBreak() 2399 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateObject() 2439 s32 row = level.Map().ToRow(MouseY()), col = level.Map().ToCol(MouseX()); in UpdateRope() 2491 s32 row = m->ToRow(MouseY()), col = m->ToCol(MouseX()); in UpdateStart() 2511 s32 row = m->ToRow(MouseY()), col = m->ToCol(MouseX()); in UpdateExit() [all …]
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H A D | HCMap.cpp | 102 xPos = ToCol(xPos); in ScreenToMap() 116 s32 HCMap::ToCol(s32 xx) in ToCol() function in HCMap
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H A D | HCEnemyChaser.cpp | 157 s32 curRow = map->ToRow((s32)pos.y), curCol = map->ToCol((s32)pos.x); in GoToSimple() 555 s32 r = map->ToRow((s32)chased->Y()), c = map->ToCol((s32)chased->X()); in UpdateChase()
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/dports/lang/swi-pl/swipl-8.2.3/packages/xpce/prolog/contrib/rubik/ |
H A D | rubikpce.pl | 423 get(ToField,attribute,col,ToCol), 426 pos2draw(FromRow/FromCol,ToRow/ToCol,Draw,Steps), 427 compute_drag(Frame,ToRow/ToCol,Cube,Draw,Steps,NewCube), 442 compute_drag(Frame,ToRow/ToCol,Cube,Draw,3,NewCube):- 445 asserta(mousepos(Frame,ToRow/ToCol)). 466 simple_pos2draw(3/FromCol,3/ToCol,u/1,Steps):- 467 FromCol >= ToCol,!, 468 Steps is FromCol - ToCol. 469 simple_pos2draw(3/FromCol,3/ToCol,u/ -1,Steps):- 470 Steps is ToCol - FromCol.
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/dports/editors/emacs-devel/emacs-4d1968b/src/ |
H A D | ChangeLog.2 | 4269 * indent.c (current_column, ToCol, position_indentation):
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/dports/editors/emacs/emacs-27.2/src/ |
H A D | ChangeLog.2 | 4269 * indent.c (current_column, ToCol, position_indentation):
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