Searched refs:TransitionIn (Results 1 – 12 of 12) sorted by relevance
42 void TransitionIn(SceneType prev_scene) override;
54 void Scene_Gameover::TransitionIn(SceneType /* prev_scene */) { in TransitionIn() function in Scene_Gameover
40 void TransitionIn(SceneType prev_scene) override;
43 void TransitionIn(SceneType prev_scene) override;
134 AsyncNext([this,prev_scene_type]() { TransitionIn(prev_scene_type); }); in ScheduleTransitionIn()213 void Scene::TransitionIn(SceneType) { in TransitionIn() function in Scene
93 void Scene_Title::TransitionIn(SceneType prev_scene) { in TransitionIn() function in Scene_Title98 Scene::TransitionIn(prev_scene); in TransitionIn()
89 void TransitionIn(SceneType prev_scene) override;
151 void Scene_Map::TransitionIn(SceneType prev_scene) { in TransitionIn() function in Scene_Map169 Scene::TransitionIn(prev_scene); in TransitionIn()
110 virtual void TransitionIn(SceneType prev_scene);
132 void Scene_Battle::TransitionIn(SceneType prev_scene) { in TransitionIn() function in Scene_Battle134 Scene::TransitionIn(prev_scene); in TransitionIn()
842 void Scene_Debug::TransitionIn(SceneType /* prev_scene */) { in TransitionIn() function in Scene_Debug