/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FMath/ |
H A D | FMMatrix33.h | 119 static FMMatrix33 TranslationMatrix(float tx, float ty); 139 …static inline FMMatrix33 TranslationMatrix(FMVector2 translation) { return TranslationMatrix(trans… in TranslationMatrix() function
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H A D | FMMatrix44.h | 147 static FMMatrix44 TranslationMatrix(const FMVector3& translation);
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H A D | FMMatrix33.cpp | 48 FMMatrix33 FMMatrix33::TranslationMatrix(float tx, float ty) in TranslationMatrix() function in FMMatrix33
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H A D | FMMatrix44.cpp | 165 …(*this) = FMMatrix44::TranslationMatrix(translation) * FMMatrix44::AxisRotationMatrix(FMVector3::Z… in Recompose() 305 FMMatrix44 FMMatrix44::TranslationMatrix(const FMVector3& translation) in TranslationMatrix() function in FMMatrix44
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FMath/ |
H A D | FMMatrix33.h | 119 static FMMatrix33 TranslationMatrix(float tx, float ty); 139 …static inline FMMatrix33 TranslationMatrix(FMVector2 translation) { return TranslationMatrix(trans… in TranslationMatrix() function
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H A D | FMMatrix44.h | 147 static FMMatrix44 TranslationMatrix(const FMVector3& translation);
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/dports/graphics/rayshade/rayshade.4.0/libray/libcommon/ |
H A D | translate.c | 27 void TranslationMatrix(); 55 TranslationMatrix(translate->x, translate->y, translate->z, trans); 66 TranslationMatrix(x, y, z, mat) in TranslationMatrix() function
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H A D | transform.h | 64 void RotationMatrix(), TranslationMatrix(),
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/dports/textproc/py-gensim/gensim-4.0.1/gensim/test/ |
H A D | test_translation_matrix.py | 35 …model = translation_matrix.TranslationMatrix(self.source_word_vec, self.target_word_vec, self.word… 43 …model = translation_matrix.TranslationMatrix(self.source_word_vec, self.target_word_vec, self.word… 47 loaded_model = translation_matrix.TranslationMatrix.load(tmpf) 52 …model = translation_matrix.TranslationMatrix(self.source_word_vec, self.target_word_vec, self.word… 65 …model = translation_matrix.TranslationMatrix(self.source_word_vec, self.target_word_vec, self.word…
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/dports/games/flightgear/flightgear-2020.3.11/utils/Modeller/ |
H A D | yasim_import.py | 238 obj.setMatrix(TranslationMatrix(center) * Global.matrix) 247 obj.setMatrix(TranslationMatrix(center) * Global.matrix) 257 obj.setMatrix(TranslationMatrix(center) * Global.matrix) 267 obj.setMatrix(TranslationMatrix(center) * Global.matrix) 278 obj.setMatrix(TranslationMatrix(center) * Global.matrix) 292 obj.setMatrix(TranslationMatrix(center) * Global.matrix) 307 obj.setMatrix(TranslationMatrix(lb) * Global.matrix) 338 obj.setMatrix(TranslationMatrix(self.center) * Global.matrix) 358 obj.setMatrix(TranslationMatrix(self.center) * Global.matrix) 373 obj.setMatrix(TranslationMatrix(self.center) * Global.matrix) [all …]
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/dports/print/texlive-base/texlive-20150521-source/texk/dvisvgm/dvisvgm-1.9.2/src/ |
H A D | Matrix.h | 81 struct TranslationMatrix : public Matrix struct 83 TranslationMatrix (double tx, double ty);
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H A D | Matrix.cpp | 141 TranslationMatrix t(tx, ty); in translate() 471 TranslationMatrix::TranslationMatrix (double tx, double ty) { in TranslationMatrix() function in TranslationMatrix
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Graphics/ |
H A D | ModelRenderer.cs | 115 var offsetTransform = Util.TranslationMatrix(offsetVec[0], offsetVec[1], offsetVec[2]); in RenderAsync() 179 …var translateMtx = Util.TranslationMatrix(spriteCenter.X - spriteOffset.X, renderer.SheetSize - (s… in RenderAsync() 180 …var shadowTranslateMtx = Util.TranslationMatrix(shadowCenter.X - shadowSpriteOffset.X, renderer.Sh… in RenderAsync() 190 var offsetTransform = Util.TranslationMatrix(offsetVec[0], offsetVec[1], offsetVec[2]); in RenderAsync()
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/dports/textproc/py-gensim/gensim-4.0.1/gensim/models/ |
H A D | translation_matrix.py | 168 class TranslationMatrix(utils.SaveLoad): class 261 super(TranslationMatrix, self).save(*args, **kwargs)
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H A D | __init__.py | 23 from .translation_matrix import TranslationMatrix, BackMappingTranslationMatrix # noqa:F401
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_model_viewer/ |
H A D | eda_3d_model_viewer.cpp | 328 const glm::mat4 TranslationMatrix = glm::translate( glm::mat4(1.0f), in OnPaint() local 331 const glm::mat4 ViewMatrix = TranslationMatrix * m_trackBallCamera.GetRotationMatrix(); in OnPaint()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/LibRender2/Camera/ |
H A D | Camera.cs | 37 public Matrix4D TranslationMatrix; field in LibRender2.Cameras.CameraProperties 48 TranslationMatrix = Matrix4D.CreateTranslation(-value.X, -value.Y, value.Z);
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/dports/www/xoops/XoopsCore25-2.5.10/htdocs/modules/system/class/thumbs/ |
H A D | phpthumb.functions.php | 702 $TranslationMatrix = array(' '=>'%20'); 704 $CleanPathElements[] = strtr($pathelement, $TranslationMatrix); 716 …$CleanQueries[] = strtr($param, $TranslationMatrix).($value ? '='.strtr($value, $TranslationMatrix…
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | mathlib.h | 110 void TranslationMatrix(float matrix[16], float x, float y, float z);
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H A D | r_alias.c | 421 …TranslationMatrix (translation_matrix, paliashdr->scale_origin[0], paliashdr->scale_origin[1] * fo… in R_DrawAliasModel() 539 …TranslationMatrix (translation_matrix, paliashdr->scale_origin[0], paliashdr->scale_origin[1] * fo… in R_DrawAliasModel_ShowTris()
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H A D | gl_rmain.c | 174 TranslationMatrix (translation_matrix, origin[0], origin[1], origin[2]); in R_RotateForEntity() 313 …TranslationMatrix(translation_matrix, -r_refdef.vieworg[0], -r_refdef.vieworg[1], -r_refdef.viewor… in R_SetupMatrix()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Cnc/Graphics/ |
H A D | Voxel.cs | 77 t = Util.MatrixMultiply(t, Util.TranslationMatrix(l.Bounds[0], l.Bounds[1], l.Bounds[2])); in TransformationMatrix()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/ |
H A D | FCDTransform.cpp | 84 return FMMatrix44::TranslationMatrix(translation); in ToMatrix()
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/dports/graphics/rayshade/rayshade.4.0/libray/libtext/ |
H A D | mapping.c | 142 TranslationMatrix(n.x, n.y, n.z, &res->m);
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/dports/cad/leocad/leocad-21.06/common/ |
H A D | lc_view.cpp | 1242 lcMatrix44 TranslationMatrix; in DrawAxes() local 1248 TranslationMatrix = lcMatrix44Translation(lcVector3(32, 32, 0.0f)); in DrawAxes() 1252 TranslationMatrix = lcMatrix44Translation(lcVector3(mWidth - 36, 32, 0.0f)); in DrawAxes() 1256 TranslationMatrix = lcMatrix44Translation(lcVector3(32, mHeight - 36, 0.0f)); in DrawAxes() 1260 TranslationMatrix = lcMatrix44Translation(lcVector3(mWidth - 36, mHeight - 36, 0.0f)); in DrawAxes() 1269 mContext->SetViewMatrix(lcMul(WorldViewMatrix, TranslationMatrix)); in DrawAxes() 1280 mContext->SetViewMatrix(TranslationMatrix); in DrawAxes()
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