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Searched refs:Turn_TIMESTOP (Results 1 – 7 of 7) sorted by relevance

/dports/games/spellcast/spellcast/
H A Dhandwave.h7 #define Turn_TIMESTOP (2) macro
H A Detran.c83 case Turn_TIMESTOP:
H A Demonster.c168 case Turn_TIMESTOP:
322 if (self->turntype==Turn_TIMESTOP && !thud->timestop) {
H A Dmain.c131 case Turn_TIMESTOP:
147 case Turn_TIMESTOP:
H A Dengine.c163 wiz->gests[gnum].invisible = (wiz->invisibility || (self->turntype==Turn_TIMESTOP));
530 self->turntype = Turn_TIMESTOP;
938 case Turn_TIMESTOP:
1267 if (self->turntype==Turn_TIMESTOP && fred->both.timestop!=1)
H A Dstupid.c505 case Turn_TIMESTOP:
H A Dexecute.c1143 if (!(self->turntype==Turn_TIMESTOP && fred->both.timestop!=1)) {