/dports/games/scummvm/scummvm-2.5.1/engines/twine/script/ |
H A D | script_life_v1.cpp | 431 static int32 lEMPTY(TwinEEngine *engine, LifeScriptContext &ctx) { in lEMPTY() 439 static int32 lEND(TwinEEngine *engine, LifeScriptContext &ctx) { in lEND() 448 static int32 lNOP(TwinEEngine *engine, LifeScriptContext &ctx) { in lNOP() 457 static int32 lSNIF(TwinEEngine *engine, LifeScriptContext &ctx) { in lSNIF() 490 static int32 lNO_IF(TwinEEngine *engine, LifeScriptContext &ctx) { in lNO_IF() 515 static int32 lIF(TwinEEngine *engine, LifeScriptContext &ctx) { in lIF() 530 static int32 lSWIF(TwinEEngine *engine, LifeScriptContext &ctx) { in lSWIF() 562 static int32 lELSE(TwinEEngine *engine, LifeScriptContext &ctx) { in lELSE() 571 static int32 lBODY(TwinEEngine *engine, LifeScriptContext &ctx) { in lBODY() 592 static int32 lANIM(TwinEEngine *engine, LifeScriptContext &ctx) { in lANIM() [all …]
|
H A D | script_move_v1.cpp | 75 static int32 mEND(TwinEEngine *engine, MoveScriptContext &ctx) { in mEND() 84 static int32 mNOP(TwinEEngine *engine, MoveScriptContext &ctx) { in mNOP() 92 static int32 mBODY(TwinEEngine *engine, MoveScriptContext &ctx) { in mBODY() 102 static int32 mANIM(TwinEEngine *engine, MoveScriptContext &ctx) { in mANIM() 152 static int32 mLOOP(TwinEEngine *engine, MoveScriptContext &ctx) { in mLOOP() 162 static int32 mANGLE(TwinEEngine *engine, MoveScriptContext &ctx) { in mANGLE() 200 static int32 mLABEL(TwinEEngine *engine, MoveScriptContext &ctx) { in mLABEL() 214 static int32 mGOTO(TwinEEngine *engine, MoveScriptContext &ctx) { in mGOTO() 228 static int32 mSTOP(TwinEEngine *engine, MoveScriptContext &ctx) { in mSTOP() 398 static int32 mBETA(TwinEEngine *engine, MoveScriptContext &ctx) { in mBETA() [all …]
|
H A D | script_move_v1.h | 30 class TwinEEngine; variable 34 TwinEEngine *_engine; 36 ScriptMove(TwinEEngine *engine);
|
H A D | script_life_v1.h | 33 class TwinEEngine; variable 37 TwinEEngine *_engine; 40 ScriptLife(TwinEEngine *engine);
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/ |
H A D | twine.cpp | 126 TwinEEngine::TwinEEngine(OSystem *system, Common::Language language, uint32 flags, TwineGameType ga… in TwinEEngine() function in TwinE::TwinEEngine 185 TwinEEngine::~TwinEEngine() { in ~TwinEEngine() 232 Common::Error TwinEEngine::run() { in run() 369 void TwinEEngine::autoSave() { in autoSave() 477 void TwinEEngine::initEngine() { in initEngine() 528 void TwinEEngine::initSceneryView() { in initSceneryView() 536 void TwinEEngine::initAll() { in initAll() 557 void TwinEEngine::freezeTime() { in freezeTime() 565 void TwinEEngine::unfreezeTime() { in unfreezeTime() 1019 bool TwinEEngine::gameEngineLoop() { in gameEngineLoop() [all …]
|
H A D | twine.h | 156 TwinEEngine *_engine; 157 ScopedEngineFreeze(TwinEEngine *engine); 162 TwinEEngine *_engine; 163 ScopedCursor(TwinEEngine *engine); 169 TwinEEngine *_engine; 180 TwinEEngine *_engine; 183 TwineScreen(TwinEEngine *engine); 188 class TwinEEngine : public Engine { 225 ~TwinEEngine() override; 371 inline int TwinEEngine::width() const { in width() [all …]
|
H A D | input.h | 34 class TwinEEngine; variable 105 TwinEEngine* _engine; 109 ScopedKeyMap(TwinEEngine* engine, const char *id); 115 TwinEEngine *_engine; 120 Input(TwinEEngine *engine);
|
H A D | movies.h | 61 class TwinEEngine; variable 65 TwinEEngine *_engine; 99 Movies(TwinEEngine *engine);
|
H A D | holomap.h | 38 class TwinEEngine; variable 52 TwinEEngine *_engine; 109 Holomap(TwinEEngine *engine);
|
H A D | text.h | 43 class TwinEEngine; variable 47 TwinEEngine *_engine; 141 Text(TwinEEngine *engine);
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/audio/ |
H A D | music.h | 32 class TwinEEngine; variable 36 TwinEEngine *_engine; 38 TwinEMidiPlayer(TwinEEngine *engine); 44 TwinEEngine *_engine; 63 Music(TwinEEngine *engine);
|
H A D | sound.h | 52 class TwinEEngine; variable 55 TwinEEngine *_engine; 77 Sound(TwinEEngine *engine);
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/debugger/ |
H A D | debug_grid.h | 30 class TwinEEngine; variable 34 TwinEEngine *_engine; 37 DebugGrid(TwinEEngine *engine);
|
H A D | debug_scene.h | 32 class TwinEEngine; variable 36 TwinEEngine *_engine; 73 DebugScene(TwinEEngine *engine);
|
H A D | console.h | 31 class TwinEEngine; variable 35 TwinEEngine *_engine; 70 TwinEConsole(TwinEEngine *engine);
|
H A D | debug.h | 75 class TwinEEngine; variable 79 TwinEEngine *_engine; 104 Debug(TwinEEngine *engine) : _engine(engine) {} in Debug()
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | movements.h | 31 class TwinEEngine; variable 37 TwinEEngine *_engine; 49 void update(TwinEEngine *engine); 120 Movements(TwinEEngine *engine);
|
H A D | collision.h | 33 class TwinEEngine; variable 37 TwinEEngine *_engine; 41 Collision(TwinEEngine *engine);
|
H A D | animations.h | 33 class TwinEEngine; variable 37 TwinEEngine *_engine; 64 Animations(TwinEEngine *engine);
|
H A D | gamestate.h | 41 class TwinEEngine; variable 45 TwinEEngine *_engine; 76 GameState(TwinEEngine *engine);
|
H A D | scene.h | 103 class TwinEEngine; variable 125 TwinEEngine *_engine; 166 Scene(TwinEEngine *engine) : _engine(engine) {} in Scene()
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/menu/ |
H A D | interface.h | 35 class TwinEEngine; variable 39 TwinEEngine *_engine; 44 Interface(TwinEEngine *engine);
|
H A D | menuoptions.h | 37 TwinEEngine *_engine; 54 MenuOptions(TwinEEngine *engine) : _engine(engine) {} in MenuOptions()
|
/dports/games/scummvm/scummvm-2.5.1/engines/twine/renderer/ |
H A D | screens.h | 33 class TwinEEngine; variable 36 TwinEEngine *_engine; 49 Screens(TwinEEngine *engine) : _engine(engine) {} in Screens()
|
H A D | redraw.h | 87 class TwinEEngine; variable 90 TwinEEngine *_engine; 136 Redraw(TwinEEngine *engine);
|