/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/mlir/test/Dialect/SPIRV/IR/ |
H A D | glsl-ops.mlir | 296 // spv.GLSL.UClamp 300 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : ui32 301 %2 = spv.GLSL.UClamp %arg0, %min, %max : ui32 308 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : vector<4xi32> 309 %2 = spv.GLSL.UClamp %arg0, %min, %max : vector<4xi32> 317 %2 = spv.GLSL.UClamp %arg0, %min, %max : si32
|
/dports/devel/llvm12/llvm-project-12.0.1.src/mlir/test/Dialect/SPIRV/IR/ |
H A D | glsl-ops.mlir | 296 // spv.GLSL.UClamp 300 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : ui32 301 %2 = spv.GLSL.UClamp %arg0, %min, %max : ui32 308 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : vector<4xi32> 309 %2 = spv.GLSL.UClamp %arg0, %min, %max : vector<4xi32> 317 %2 = spv.GLSL.UClamp %arg0, %min, %max : si32
|
/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/mlir/test/Dialect/SPIRV/IR/ |
H A D | glsl-ops.mlir | 296 // spv.GLSL.UClamp 300 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : ui32 301 %2 = spv.GLSL.UClamp %arg0, %min, %max : ui32 308 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : vector<4xi32> 309 %2 = spv.GLSL.UClamp %arg0, %min, %max : vector<4xi32> 317 %2 = spv.GLSL.UClamp %arg0, %min, %max : si32
|
/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/mlir/test/Dialect/SPIRV/IR/ |
H A D | glsl-ops.mlir | 296 // spv.GLSL.UClamp 300 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : ui32 301 %2 = spv.GLSL.UClamp %arg0, %min, %max : ui32 308 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : vector<4xi32> 309 %2 = spv.GLSL.UClamp %arg0, %min, %max : vector<4xi32> 317 %2 = spv.GLSL.UClamp %arg0, %min, %max : si32
|
/dports/devel/llvm13/llvm-project-13.0.1.src/mlir/test/Dialect/SPIRV/IR/ |
H A D | glsl-ops.mlir | 296 // spv.GLSL.UClamp 300 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : ui32 301 %2 = spv.GLSL.UClamp %arg0, %min, %max : ui32 308 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : vector<4xi32> 309 %2 = spv.GLSL.UClamp %arg0, %min, %max : vector<4xi32> 317 %2 = spv.GLSL.UClamp %arg0, %min, %max : si32
|
/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/mlir/test/Target/SPIRV/ |
H A D | glsl-ops.mlir | 41 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : i32 42 %13 = spv.GLSL.UClamp %arg0, %arg1, %arg2 : ui32
|
/dports/devel/llvm12/llvm-project-12.0.1.src/mlir/test/Target/SPIRV/ |
H A D | glsl-ops.mlir | 41 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : i32 42 %13 = spv.GLSL.UClamp %arg0, %arg1, %arg2 : ui32
|
/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/mlir/test/Dialect/SPIRV/IR/ |
H A D | glsl-ops.mlir | 314 // spv.GLSL.UClamp 318 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : ui32 319 %2 = spv.GLSL.UClamp %arg0, %min, %max : ui32 326 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : vector<4xi32> 327 %2 = spv.GLSL.UClamp %arg0, %min, %max : vector<4xi32> 335 %2 = spv.GLSL.UClamp %arg0, %min, %max : si32
|
/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/mlir/test/Target/SPIRV/ |
H A D | glsl-ops.mlir | 47 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : i32 48 %13 = spv.GLSL.UClamp %arg0, %arg1, %arg2 : ui32
|
/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/mlir/test/Target/SPIRV/ |
H A D | glsl-ops.mlir | 47 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : i32 48 %13 = spv.GLSL.UClamp %arg0, %arg1, %arg2 : ui32
|
/dports/devel/llvm13/llvm-project-13.0.1.src/mlir/test/Target/SPIRV/ |
H A D | glsl-ops.mlir | 47 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : i32 48 %13 = spv.GLSL.UClamp %arg0, %arg1, %arg2 : ui32
|
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders-msl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders-hlsl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-hlsl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-hlsl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/mlir/test/Dialect/SPIRV/Transforms/ |
H A D | glsl_canonicalize.mlir | 86 // CHECK: [[RES:%.*]] = spv.GLSL.UClamp %[[INPUT]], %[[MIN]], %[[MAX]] 105 // CHECK: [[RES:%.*]] = spv.GLSL.UClamp %[[INPUT]], %[[MIN]], %[[MAX]]
|
/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/mlir/test/Target/SPIRV/ |
H A D | glsl-ops.mlir | 62 // CHECK: spv.GLSL.UClamp {{%[^,]*}}, {{%[^,]*}}, {{%[^,]*}} : i32 63 %13 = spv.GLSL.UClamp %arg0, %arg1, %arg2 : ui32
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders-msl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders-hlsl-no-opt/asm/comp/ |
H A D | glsl-signed-operations.asm.comp | 79 %uint_to_int_uclamp = OpExtInst %v4int %1 UClamp %ints %ints %ints 80 %uint_to_uint_uclamp = OpExtInst %v4uint %1 UClamp %ints %ints %ints
|