Home
last modified time | relevance | path

Searched refs:UITYPE_CUSTOM (Results 1 – 12 of 12) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogsed/
H A Deditor_ui_classic.c497 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, svec2i(60, th)); in CreateClassicMapObjs()
503 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, svec2i(60, th)); in CreateClassicMapObjs()
543 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateClassicMapObjs()
552 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateClassicMapObjs()
573 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateClassicMapObjs()
H A Dui_object.h47 UITYPE_CUSTOM enumerator
H A Deditor_ui_interior.c318 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateInteriorMapObjs()
352 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateInteriorMapObjs()
373 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateInteriorMapObjs()
H A Deditor_ui_cave.c146 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, svec2i(60, th)); in CreateCaveMapObjs()
186 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateCaveMapObjs()
195 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateCaveMapObjs()
H A Deditor_ui_static_additem.c412 UITYPE_CUSTOM, 0, svec2i_zero(), in CreateAddCharacterSubObjs()
524 UITYPE_CUSTOM, 0, svec2i_zero(), in CreateAddObjectiveSubObjs()
578 UITYPE_CUSTOM, 0, svec2i_zero(), in CreateAddKeyObjs()
H A Deditor_ui.c687 o = UIObjectCreate(UITYPE_CUSTOM, 0, svec2i_zero(), size); in CreateMainObjs()
868 UITYPE_CUSTOM, YC_MISSIONLOOKS, svec2i_zero(), svec2i(25, 25 + th)); in CreateEditorObjs()
996 UIObjectCreate(UITYPE_CUSTOM, 0, svec2i_zero(), svec2i(20, 40)); in CreateMapItemObjs()
1110 o = UIObjectCreate(UITYPE_CUSTOM, 0, svec2i_zero(), svec2i(20, 40)); in CreateCharacterObjs()
1139 o = UIObjectCreate(UITYPE_CUSTOM, 0, svec2i_zero(), svec2i(20, 40)); in CreateSpecialCharacterObjs()
H A Deditor_ui_common.c255 UITYPE_CUSTOM, 0, svec2i_zero(), data->GridItemSize); in CreateAddMapItemSubObjs()
307 UIObjectCreate(UITYPE_CUSTOM, 0, svec2i_zero(), data->GridItemSize); in CreateAddMapItemSubObjs()
H A Deditor_ui_weapons.c180 UIObjectCreate(UITYPE_CUSTOM, 0, svec2i_zero(), svec2i(80, th)); in CreateWeaponObjs()
H A Deditor_ui_static.c490 o2 = UIObjectCreate(UITYPE_CUSTOM, 0, pos, o->Size); in CreateStaticMapObjs()
507 UITYPE_CUSTOM, 0, svec2i_zero(), in CreateSetKeyObjs()
H A Deditor_ui_color.c93 UITYPE_CUSTOM, 0, svec2i_zero(), svec2i_add(swatchSize, swatchPad)); in CreateColorPicker()
H A Dui_object.c451 case UITYPE_CUSTOM: in UIObjectDrawAndAddChildren()
H A Deditor_ui_objectives.c428 UIObject *o = UIObjectCreate(UITYPE_CUSTOM, 0, pos, svec2i(30, 20)); in CreateObjectiveItemObjs()