Searched refs:UI_ANIMATION_ROUNDING_MODE (Results 1 – 4 of 4) sorted by relevance
78 pub type UI_ANIMATION_ROUNDING_MODE = i32; typedef79 pub const UI_ANIMATION_ROUNDING_NEAREST: UI_ANIMATION_ROUNDING_MODE = 0i32;80 pub const UI_ANIMATION_ROUNDING_FLOOR: UI_ANIMATION_ROUNDING_MODE = 1i32;81 pub const UI_ANIMATION_ROUNDING_CEILING: UI_ANIMATION_ROUNDING_MODE = 2i32;
1627 …pub unsafe fn SetRoundingMode(&self, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::runtime::Resu… in SetRoundingMode()1682 …afe extern "system" fn(this: ::windows::runtime::RawPtr, mode: UI_ANIMATION_ROUNDING_MODE) -> ::wi…1762 …pub unsafe fn SetRoundingMode(&self, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::runtime::Resu… in SetRoundingMode()1835 …afe extern "system" fn(this: ::windows::runtime::RawPtr, mode: UI_ANIMATION_ROUNDING_MODE) -> ::wi…2185 pub struct UI_ANIMATION_ROUNDING_MODE(pub i32); struct2186 pub const UI_ANIMATION_ROUNDING_NEAREST: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(0i…2187 pub const UI_ANIMATION_ROUNDING_FLOOR: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(1i32…2188 pub const UI_ANIMATION_ROUNDING_CEILING: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(2i…2189 impl ::std::convert::From<i32> for UI_ANIMATION_ROUNDING_MODE { implementation2194 unsafe impl ::windows::runtime::Abi for UI_ANIMATION_ROUNDING_MODE { implementation
626 } UI_ANIMATION_ROUNDING_MODE; typedef1101 UI_ANIMATION_ROUNDING_MODE mode) = 0;1176 UI_ANIMATION_ROUNDING_MODE mode);1263 … IUIAnimationVariable_SetRoundingMode(IUIAnimationVariable* This,UI_ANIMATION_ROUNDING_MODE mode) {2488 UI_ANIMATION_ROUNDING_MODE mode) = 0;2621 UI_ANIMATION_ROUNDING_MODE mode);2759 …UIAnimationVariable2_SetRoundingMode(IUIAnimationVariable2* This,UI_ANIMATION_ROUNDING_MODE mode) {