Home
last modified time | relevance | path

Searched refs:UI_ANIMATION_ROUNDING_MODE (Results 1 – 4 of 4) sorted by relevance

/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/UI/Animation/
H A Dmod.rs78 pub type UI_ANIMATION_ROUNDING_MODE = i32; typedef
79 pub const UI_ANIMATION_ROUNDING_NEAREST: UI_ANIMATION_ROUNDING_MODE = 0i32;
80 pub const UI_ANIMATION_ROUNDING_FLOOR: UI_ANIMATION_ROUNDING_MODE = 1i32;
81 pub const UI_ANIMATION_ROUNDING_CEILING: UI_ANIMATION_ROUNDING_MODE = 2i32;
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/UI/Animation/
H A Dmod.rs1627 …pub unsafe fn SetRoundingMode(&self, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::runtime::Resu… in SetRoundingMode()
1682 …afe extern "system" fn(this: ::windows::runtime::RawPtr, mode: UI_ANIMATION_ROUNDING_MODE) -> ::wi…
1762 …pub unsafe fn SetRoundingMode(&self, mode: UI_ANIMATION_ROUNDING_MODE) -> ::windows::runtime::Resu… in SetRoundingMode()
1835 …afe extern "system" fn(this: ::windows::runtime::RawPtr, mode: UI_ANIMATION_ROUNDING_MODE) -> ::wi…
2185 pub struct UI_ANIMATION_ROUNDING_MODE(pub i32); struct
2186 pub const UI_ANIMATION_ROUNDING_NEAREST: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(0i…
2187 pub const UI_ANIMATION_ROUNDING_FLOOR: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(1i32…
2188 pub const UI_ANIMATION_ROUNDING_CEILING: UI_ANIMATION_ROUNDING_MODE = UI_ANIMATION_ROUNDING_MODE(2i…
2189 impl ::std::convert::From<i32> for UI_ANIMATION_ROUNDING_MODE { implementation
2194 unsafe impl ::windows::runtime::Abi for UI_ANIMATION_ROUNDING_MODE { implementation
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Duianimation.h626 } UI_ANIMATION_ROUNDING_MODE; typedef
1101 UI_ANIMATION_ROUNDING_MODE mode) = 0;
1176 UI_ANIMATION_ROUNDING_MODE mode);
1263 … IUIAnimationVariable_SetRoundingMode(IUIAnimationVariable* This,UI_ANIMATION_ROUNDING_MODE mode) {
2488 UI_ANIMATION_ROUNDING_MODE mode) = 0;
2621 UI_ANIMATION_ROUNDING_MODE mode);
2759 …UIAnimationVariable2_SetRoundingMode(IUIAnimationVariable2* This,UI_ANIMATION_ROUNDING_MODE mode) {
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Duianimation.h626 } UI_ANIMATION_ROUNDING_MODE; typedef
1101 UI_ANIMATION_ROUNDING_MODE mode) = 0;
1176 UI_ANIMATION_ROUNDING_MODE mode);
1263 … IUIAnimationVariable_SetRoundingMode(IUIAnimationVariable* This,UI_ANIMATION_ROUNDING_MODE mode) {
2488 UI_ANIMATION_ROUNDING_MODE mode) = 0;
2621 UI_ANIMATION_ROUNDING_MODE mode);
2759 …UIAnimationVariable2_SetRoundingMode(IUIAnimationVariable2* This,UI_ANIMATION_ROUNDING_MODE mode) {