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Searched refs:UI_CustomGamePlayersArrowNeutral (Results 1 – 3 of 3) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/FileClasses/
H A DGFXManager.h283 UI_CustomGamePlayersArrowNeutral, enumerator
/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/
H A DCustomGamePlayers.cpp255 …Info.player1ArrowLabel.setTexture(pGFXManager->getUIGraphic(UI_CustomGamePlayersArrowNeutral), fal… in CustomGamePlayers()
975 …Info.player1ArrowLabel.setTexture(pGFXManager->getUIGraphic(UI_CustomGamePlayersArrowNeutral), fal… in onChangeHousesDropDownBoxes()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/FileClasses/
H A DGFXManager.cpp516 …uiGraphic[UI_CustomGamePlayersArrowNeutral][HOUSE_HARKONNEN] = LoadPNG_RW(pFileManager->openFile("… in GFXManager()
517 SDL_SetColorKey(uiGraphic[UI_CustomGamePlayersArrowNeutral][HOUSE_HARKONNEN], SDL_TRUE, 0); in GFXManager()